Grant Palmer Physics for Game Programmers

ISBN 13: 9781590594728

Physics for Game Programmers

3.94 avg rating
( 18 ratings by Goodreads )
 
9781590594728: Physics for Game Programmers
View all copies of this ISBN edition:
 
 

*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics

*Ideal for all budding games programmers, with example code in Java, C#, and C

*Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET

*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.

"synopsis" may belong to another edition of this title.

About the Author:

Grant Palmer is the author of the acclaimed Java Programmer's Reference and is a recognized expert in both the C# and Java languages. Grant has worked as a scientific programmer in the Space Technology Division at NASA's Ames Research Center for the past 20 years. This has involved working with Java since 1996, developing programs for scientific applications as well as converting older FORTRAN and C applications to the Java and C# platforms.

"About this title" may belong to another edition of this title.

Buy New View Book
List Price: US$ 44.99
US$ 24.11

Convert Currency

Shipping: US$ 3.94
From India to U.S.A.

Destination, Rates & Speeds

Add to Basket

Top Search Results from the AbeBooks Marketplace

1.

PALMER G.
ISBN 10: 159059472X ISBN 13: 9781590594728
New Softcover Quantity Available: 2
Seller:
bookscollection
(Delhi, DELHI, India)
Rating
[?]

Book Description Condition: Brand New. PAPERBACK, Book Condition New, U.S. EDITION. We Do not Ship APO FPO AND PO BOX. . Printing in English language.NO CD AND ACCESS CODE. Quick delivery by USPS/UPS/DHL/FEDEX/ARAMEX ,Customer satisfaction guaranteed. We may ship the books from Asian regions for inventory purpose. Seller Inventory # ABE ORGNEWCB #13685

More information about this seller | Contact this seller

Buy New
US$ 24.11
Convert Currency

Add to Basket

Shipping: US$ 3.94
From India to U.S.A.
Destination, Rates & Speeds

2.

Grant Palmer
Published by Apress (2005)
ISBN 10: 159059472X ISBN 13: 9781590594728
New Softcover First Edition Quantity Available: 1
Seller:
Irish Booksellers
(Portland, ME, U.S.A.)
Rating
[?]

Book Description Apress, 2005. Condition: New. book. Seller Inventory # M159059472X

More information about this seller | Contact this seller

Buy New
US$ 31.90
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

3.

Palmer, Grant
Published by Apress 4/20/2005 (2005)
ISBN 10: 159059472X ISBN 13: 9781590594728
New Paperback or Softback Quantity Available: 10
Seller:
BargainBookStores
(Grand Rapids, MI, U.S.A.)
Rating
[?]

Book Description Apress 4/20/2005, 2005. Paperback or Softback. Condition: New. Physics for Game Programmers. Book. Seller Inventory # BBS-9781590594728

More information about this seller | Contact this seller

Buy New
US$ 33.73
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

4.

Palmer, Grant
Published by Apress
ISBN 10: 159059472X ISBN 13: 9781590594728
New PAPERBACK Quantity Available: 15
Seller:
Lakeside Books
(Benton Harbor, MI, U.S.A.)
Rating
[?]

Book Description Apress. PAPERBACK. Condition: New. 159059472X BRAND NEW, GIFT QUALITY! NOT OVERSTOCKS OR MARKED UP REMAINDERS! DIRECT FROM THE PUBLISHER!|1.81. Seller Inventory # OTF-Y-9781590594728

More information about this seller | Contact this seller

Buy New
US$ 30.06
Convert Currency

Add to Basket

Shipping: US$ 3.99
Within U.S.A.
Destination, Rates & Speeds

5.

Grant Palmer
Published by APress (2005)
ISBN 10: 159059472X ISBN 13: 9781590594728
New Quantity Available: > 20
Print on Demand
Seller:
Pbshop
(Wood Dale, IL, U.S.A.)
Rating
[?]

Book Description APress, 2005. PAP. Condition: New. New Book. Shipped from US within 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Seller Inventory # IQ-9781590594728

More information about this seller | Contact this seller

Buy New
US$ 30.57
Convert Currency

Add to Basket

Shipping: US$ 3.99
Within U.S.A.
Destination, Rates & Speeds

6.

Palmer, Grant
Published by Apress (2018)
ISBN 10: 159059472X ISBN 13: 9781590594728
New Paperback Quantity Available: > 20
Print on Demand
Seller:
Murray Media
(North Miami Beach, FL, U.S.A.)
Rating
[?]

Book Description Apress, 2018. Paperback. Condition: New. Never used! This item is printed on demand. Seller Inventory # 159059472X

More information about this seller | Contact this seller

Buy New
US$ 34.73
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

7.

Grant Palmer
Published by Apress
ISBN 10: 159059472X ISBN 13: 9781590594728
New Paperback Quantity Available: > 20
Seller:
BuySomeBooks
(Las Vegas, NV, U.S.A.)
Rating
[?]

Book Description Apress. Paperback. Condition: New. 472 pages. Dimensions: 9.0in. x 7.3in. x 0.8in.Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats. This book is neither code heavy nor language specific, and all chapters include unique, challenging exercises for you to solve. This unique book also includes historical footnotes and interesting trivia. Youll enjoy the conversational tone, and rest assured: all physics jargon will be properly explained. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Seller Inventory # 9781590594728

More information about this seller | Contact this seller

Buy New
US$ 39.96
Convert Currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, Rates & Speeds

8.

Grant Palmer
Published by aPress, United States (2005)
ISBN 10: 159059472X ISBN 13: 9781590594728
New Paperback First Edition Quantity Available: 10
Print on Demand
Seller:
Book Depository International
(London, United Kingdom)
Rating
[?]

Book Description aPress, United States, 2005. Paperback. Condition: New. 1st ed.. Language: English . Brand New Book ***** Print on Demand *****. *Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won t have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress s platform-specific gaming books, like Advanced Java Games Programming and Beginning Games Programming with C#, and the forthcoming Beginning Games Programming in VB *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer. Seller Inventory # APC9781590594728

More information about this seller | Contact this seller

Buy New
US$ 41.13
Convert Currency

Add to Basket

Shipping: FREE
From United Kingdom to U.S.A.
Destination, Rates & Speeds

9.

Palmer, Grant
Published by Apress (2005)
ISBN 10: 159059472X ISBN 13: 9781590594728
New Paperback Quantity Available: 10
Seller:
Ergodebooks
(RICHMOND, TX, U.S.A.)
Rating
[?]

Book Description Apress, 2005. Paperback. Condition: New. Seller Inventory # INGM9781590594728

More information about this seller | Contact this seller

Buy New
US$ 36.84
Convert Currency

Add to Basket

Shipping: US$ 4.99
Within U.S.A.
Destination, Rates & Speeds

10.

Grant Palmer
Published by aPress, United States (2005)
ISBN 10: 159059472X ISBN 13: 9781590594728
New Paperback First Edition Quantity Available: 10
Print on Demand
Seller:
The Book Depository
(London, United Kingdom)
Rating
[?]

Book Description aPress, United States, 2005. Paperback. Condition: New. 1st ed.. Language: English . Brand New Book ***** Print on Demand *****.*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won t have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress s platform-specific gaming books, like Advanced Java Games Programming and Beginning Games Programming with C#, and the forthcoming Beginning Games Programming in VB *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer. Seller Inventory # APC9781590594728

More information about this seller | Contact this seller

Buy New
US$ 42.29
Convert Currency

Add to Basket

Shipping: FREE
From United Kingdom to U.S.A.
Destination, Rates & Speeds

There are more copies of this book

View all search results for this book