An introduction to advanced 3D character animation with DirectX 9.0 offers experienced game development programmers helpful tips, tricks, and techniques while covering such topics as facial animation, cloth simulation, blended animation, skeletal and morphing animation, and other advanced techniques. Original. (Advanced)
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Jim Adams has been programming since age nine. For the past 11 years, his main focus has been on C and C++. He stays active in the game programming community by writing technical articles and moderating a message forum on Gamedev.net. He has contributed to several books on game development and maintains a core library of DirectX functions to assist in game development. Jim is the author of the book "Programming Role Playing Game with DirectX" published by Premier Press.
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Seller: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condition: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Seller Inventory # 1592000371-8-1