Focuses on testing fundamentals, including how to create a test plan as well as how to set up a test case tree; walks the reader through game testing basics, including topics like artificial intelligence, performance, and collision; and explores each of the major game genres and key elements to consider when testing. Original. (All users)
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Seller: Zoom Books Company, Lynden, WA, U.S.A.
Condition: very_good. Book is in very good condition and may include minimal underlining highlighting. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service. Seller Inventory # ZBV.1592003737.VG
Seller: HPB-Red, Dallas, TX, U.S.A.
paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_483375170
Seller: HPB-Red, Dallas, TX, U.S.A.
paperback. Condition: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_353449120
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
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Seller: The Book Spot, Sioux Falls, MN, U.S.A.
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