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Have you ever wanted to make a video game, but didn't know where to start? 2D Unity is an approachable guide to making your own games using Unity, the powerful, free-to-use development platform.
2D Unity contains hands-on projects that get you started making games from the ground-up. Unity's complex interface can be intimidating at first, but each chapter includes patient, step-by-step instructions that walk you through its core functionality like importing images, organizing project files, and using its visual Scene editor to set up all the parts of your game. Along the way, you'll draw pixel art, design tile-based levels, and learn introductory game programming in C#. You'll also learn how to:
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Jeff W. Murray is an independent game designer at PhysicParrot Games. He's worked with Microsoft, Real Arcade, Hasbro, and Lionsgate as a Programmer, Game Designer, and Director. He is the author of C# Game Programming Cookbook for Unity 3D and Game Development for iOS with Unity3D (both A K Peters/CRC Press).
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