Artificial systems that think and behave intelligently are one of the most exciting and challenging goals of Artificial Intelligence. Action Programming is the art and science of devising high-level control strategies for autonomous systems which employ a mental model of their environment and which reason about their actions as a means to achieve their goals. Applications of this programming paradigm include autonomous software agents, mobile robots with high-level reasoning capabilities, and General Game Playing. These lecture notes give an in-depth introduction to the current state-of-the-art in action programming. The main topics are knowledge representation for actions, procedural action programming, planning, agent logic programs, and reactive, behavior-based agents. The only prerequisite for understanding the material in these lecture notes is some general programming experience and basic knowledge of classical first-order logic.
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Seller: BookOrders, Russell, IA, U.S.A.
Soft Cover. Condition: Very Good. Ex-library with the usual features. The interior is clean and tight. Binding is good. Cover shows light wear and has library label on the front. 91 pages. Ex-Library. Seller Inventory # 036072w