Interactive systems in the mobile, ubiquitous, and virtual environments are at a stage of development where designers and developers are keen to find out more about design, use and usability of these systems. Ubiquitous Computing: Design, Implementation and Usability highlights the emergent usability theories, techniques, tools and best practices in these environments. This book shows that usable and useful systems are able to be achieved in ways that will improve usability to enhance user experiences. Research on the usability issues for young children, teenagers, adults, and the elderly is presented, with different techniques for the mobile, ubiquitous, and virtual environments.
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Yin-Leng Theng is currently an associate professor at the Wee Kim Wee School of Communication and Information, Nanyang Technological University (NTU, Singapore). She teaches in the Information Studies and Information Systems Master Programme: human-computer interaction, usability engineering, information architecture, and digital libraries. She was awarded two research grants from EPSRC (UK) during her 4 years of teaching at Middlesex University. Recently, she was also awarded an NTU grant to work on usability techniques on the Web and mobile environments, and two A*Star grants to work on e-learning systems and mobile media.
Henry Duh is, currently, an assistant professor in the Department of Electrical and Computer Engineering/ Interactive and Digital Media Insititute at National University of Singapore. He received degree in psychology, industrial design and industrial engineering respectively. After graduating from Human Interface Technology Laboratory (HIT Lab) at University of Washington, he went to NASAJohnson Space Center as a postdoctoral fellow involving in virtual reality training project. Dr. Duhs research interests include human-computer interaction, virtual interface design, interface usability testing and mobile interactions. His current research focuses on user experiences in interaction design, behavioral responses in virtual environments and game effects. He has published numerous papers in HCI relevant journals and conferences, and has served as a full paper reviewer for ACM CHI, UIST, CSCW and DIS in the past five years.
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