Dragon Racer (2) (Ghost Hog) - Softcover

Weiser, Joey

  • 3.72 out of 5 stars
    64 ratings by Goodreads
 
9781620109328: Dragon Racer (2) (Ghost Hog)

Synopsis

On your mark, get set, GO! Dive into the graphic novel sequel to GHOST HOG from the Eisner Award-nominated creator of MERMIN full of action, adventure, and speed!

Following the events of GHOST HOG, Truff, Claude, and Stanley are joined by a new friend, Vern, as he gears up for the big race back home in DRAGON RACER! He’s never won the race before…but this could be his year! Vern’s been practicing and practicing, both on and off the road. But when the other racers start to tease the fast driving dragon about his abilities on the track, he’ll have to put the pedal to the metal and prove he’s got the speed and finesse to compete in this year’s race.

After the big race, a young racing fan falls ill and needs a doctor urgently. The only racer with skills off the road is Vern, and he’ll need Truff’s help if they’re going to make it to the doctor in time. Will Vern be able to face his greatest challenge yet and prove that he’s got what it takes behind the wheel to save the day?

Zoom into this fast-paced graphic novel full of friendship, teamwork, and believing in yourself. 

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About the Author

Joey Weiser is the Eisner Award-nominated author of Dragon Racer, Ghost Hog, and the Mermin graphic novel series from Oni Press. His comics work ranges from writing and drawing for SpongeBob Comics to coloring the Jedi Academy: A New Class series. His first graphic novel, The Ride Home, was published in 2007 by AdHouse Books. He is a graduate of the Savannah College of Art & Design and currently lives in Athens, Georgia.

Reviews

Gr 2–5—Vern, a water dragon who was the runt of his family, was rescued by Elder Gust and brought to the human village to live safely away from his abusive brothers. Still insecure about his size, Vern becomes obsessed with cart racing and takes great pride in the beauty of his race car, Gale—though he isn't nearly as successful when it comes to speed. While on a practice run with Gale, he meets two forest spirits, Claude and Stanley. Vern invites them to the Hippogryph Grand Prix race, and they eagerly join him back at his temple. Predictably, Vern chokes under the pressure and loses the race rather than risk Gale getting scratched up. When Tulip, a human from the kingdom, falls ill, Vern and his new spirit friends are her only chance at survival. Weiser crafts a heartfelt story of materialism, perseverance, and friendship that will resonate with readers. The range of character experiences and personalities will hold interest, and Vern's growth emphasizes the importance of selflessness. The vocabulary may challenge younger readers at times, but the simple, straightforward, appealing art offers clues to the text. Though most of the characters are animals, the humans are diverse in skin tone. VERDICT A dynamic, action-packed graphic novel bound to appeal to fans of racing and high jinks, with a solid message, too.—Angie Jameson, Chagrin Falls Exempted Village Schools, Chagrin Falls, Ohio

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