The appliances of methods in computer graphics span from simulations, computer aided education to digital photography and entertainment. Some fundamental problems of computer graphics and visualisations are investigated, such as the complexities of illumination in virtual scenes, different aspects of modeling and animating virtual environments and processing the main aspects which differ various imaging formats. Particular methods and technologies related to computer graphics and visualization are developed. The insight is given to how graphics can be generated and manipulated, and computed based to some specific applications. A large number of novel visualisation techniques are summarized.
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