Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.
A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games.
Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.
"synopsis" may belong to another edition of this title.
Jim Parker is a professor, author, and artist. He has published a dozen books and over 170 technical papers, and also writes short stories. He has degrees in mathematics and computer science, and holds a PhD from the State University of Ghent, Belgium. Parker has exhibited generative art and even sent art into space.
"About this title" may belong to another edition of this title.
FREE shipping within U.S.A.
Destination, rates & speedsSeller: SecondSale, Montgomery, IL, U.S.A.
Condition: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc. Seller Inventory # 00062150611
Quantity: 1 available
Seller: Better World Books: West, Reno, NV, U.S.A.
Condition: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects. Seller Inventory # 52495528-75
Quantity: 1 available
Seller: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condition: Good. Ship within 24hrs. Satisfaction 100% guaranteed. APO/FPO addresses supported. Seller Inventory # 1718501641-11-1
Quantity: 1 available
Seller: Bellwetherbooks, McKeesport, PA, U.S.A.
paperback. Condition: Very Good. Very Good Condition - May show some limited signs of wear and may have a remainder mark. Pages and dust cover are intact and not marred by notes or highlighting. Seller Inventory # NS-PB-VG-1718501641
Quantity: 5 available
Seller: suffolkbooks, Center moriches, NY, U.S.A.
paperback. Condition: Very Good. Fast Shipping - Safe and Secure 7 days a week! Seller Inventory # 3TWOWA002F5Q
Quantity: 1 available
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New. Seller Inventory # 42594167-n
Quantity: 6 available
Seller: INDOO, Avenel, NJ, U.S.A.
Condition: New. Seller Inventory # 9781718501645
Quantity: Over 20 available
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition. Seller Inventory # 42594167
Quantity: 6 available
Seller: INDOO, Avenel, NJ, U.S.A.
Condition: As New. Unread copy in mint condition. Seller Inventory # RH9781718501645
Quantity: Over 20 available
Seller: Grand Eagle Retail, Mason, OH, U.S.A.
Paperback. Condition: new. Paperback. Learn to program with visual examples. Programs increase in complexity as you progress - from drawing a circle to 3D graphics, animations, and simulations.Learn to program with visual examples. Programs increase in complexity as you progress - from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games.Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They'll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games. "Teaches programming concepts by visual example, providing one hundred short programs to experiment with, written in the Java-based language Processing. Covers how to program while manipulating computer-generated graphics, photographs, video, and sound"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781718501645
Quantity: 1 available