“Without a doubt, if I had read Joe’s book back in 1989, it would have accelerated my progress and potential as a game designer by decades.”
– Jamey Stegmaier, designer of Scythe
Do you have a board game idea, but don’t know how to get it out of your head and onto the table? Have you made a game, but now it's just sitting in a closet somewhere? Have you been working on your game for a while, but you don't know what to do next?
Discover how to create your own game, make a memorable experience for your players, and be confident knowing how to share your game with the world in the way that’s right for you.
The Board Game Designer's Guide will give you all the tools and inspiration you need to create the game you’ve always wanted to play. It’s the definitive guide to getting started in board game design.
“If you have a game idea and [are] wondering how to bring it to life - this book is your definitive first step.”
– Artem Safarov, designer of smash hit, Unbroken
“Having something like this two years ago when I first started to get into the hobby would have been a big help.”
– Matthew Hester, game designer
"synopsis" may belong to another edition of this title.
Joe is a healthcare data guru turned board game designer. He has now combined his passions for board game design and helping others together. That means he works with other board game designers to help them get unstuck and create amazing games they will be proud to share with the world. Always involved in something creative and fun, Joe played bass, sang, and wrote songs in a rock band, and has been a writer in a sketch comedy troupe. He has recently discovered his passion and talent for designing board games, and has now designed over a dozen board games, which are at various stages of development. Check out his website www.crazylikeabox.com to see what he’s up to right now.
"About this title" may belong to another edition of this title.
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