Take inspiration from the golden age of video games and write your own modern classics.
Learn the stories behind the seminal video games of the 1970s and 1980s, and create your own games inspired by them, using Python, Pygame Zero, and an IDE. In Code the Classics Volume I, readers will find:
Download and play game examples by Raspberry Pi founder Eben Upton:
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David Crookes began his career as a journalist in 1994 as a freelance writer for Amstrad Action. He has since written and worked for regional newspapers, The Independent, BBC Radio 5 Live, gamesTM, Wireframe, and Retro Gamer, among many others. His previous books include Cloud Computing In Easy Steps and Facebook for Beginners In Easy Steps. He also curated Videogame Nation, an exhibition celebrating the rise of gaming, which toured the UK.
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Hardcover. Condition: new. Hardcover. Take inspiration from the golden age of video games and write your own modern classics.Learn the stories behind the seminal video games of the 1970s and 1980s, and create your own games inspired by them, using Python, Pygame Zero, and an IDE. In Code the Classics Volume I, readers will find:Game design tips and tricks from the mastersExpanded Python and Pygame Zero tutorialsGitHub tutorial for working with example codeDownload and play game examples by Raspberry Pi founder Eben Upton:Boing! (A Pong-style tennis game)Cavern (An action platformer inspired by Bubble Bobble)Infinite Bunner (A take on the classic Frogger)Myriapod (A fixed shooter homage to Centipede)Substitute Soccer (A top-down-view football game, like Kick Off 2 and Sensible Soccer) Code the Classics Volume 1 not only tells the stories of some of the seminal video games of the 1970s and 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781916868199
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