Each chapter includes a project designed around simple games as a fun approach to learning programming. This book will use ANSI C standards and the free gcc compiler as its development platforms. Using these platforms allows the reader to access free software for most operating systems (Windows 95, 98, NT, 2000), Linux and othe UNIX-based OS's. Most competitors assume readers have access to varioius developmental environments. This book uses the free CYGWIN software which will allow readers from any background (UNIX or Microsoft) to easily read, study, and implement chapter contents. Unlike most of the competitors, the author will not deviate from the original target audience by including even minor discussion of advance programming topics, which lose many beginners and fail to satisfy intermediate to advanced programmers.
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Michael Vine works as a software engineer designing, developing, and supporting client/server-based systems. He also teaches a C Language Programming course s a part-time instructor for the School of Computer Science at Indiana University Purdue University at Indianapolis (IUPUI). Michael also authored Premier's "Visual Basic Programming for the Absolute Beginner" (ISBN: 0761535535) and "C Programming for the Absolute Beginner" (ISBN: 1931841527).
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