No detailed description available for "Introduction to 3D Game Programming with DirectX 12".
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Luna Frank :
Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.
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Paperback. Condition: new. Paperback. No detailed description available for "Introduction to 3D Game Programming with DirectX 12". This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781942270065
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