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US$ 25.27
From Germany to U.S.A.
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -In this book you can learn to develop 2D games through the Unity game engine, in a hybrid way, parameterized and with a C# object-oriented programming language (C Sharp). We will understand step by step, in an illustrative and explanatory way, the development of an adventure game, with characters, objects and scenarios ready (sprites) to be used. We will understand the concepts of Game Object, Prefabs, animation (physics of the character: run, jump, stop), colliders, and the implementation of soundtrack, score and time. A complete tutorial on how to create an adventure game within the stages of game development: storyboard, design and programming. 88 pp. Englisch. Seller Inventory # 9786203670646
Quantity: 2 available
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - In this book you can learn to develop 2D games through the Unity game engine, in a hybrid way, parameterized and with a C# object-oriented programming language (C Sharp). We will understand step by step, in an illustrative and explanatory way, the development of an adventure game, with characters, objects and scenarios ready (sprites) to be used. We will understand the concepts of Game Object, Prefabs, animation (physics of the character: run, jump, stop), colliders, and the implementation of soundtrack, score and time. A complete tutorial on how to create an adventure game within the stages of game development: storyboard, design and programming. Seller Inventory # 9786203670646
Quantity: 1 available
Seller: moluna, Greven, Germany
Condition: New. Seller Inventory # 491313885
Quantity: Over 20 available