Items related to 游戏人工智能

9787121326554: 游戏人工智能

Synopsis

游戏中的人工智能开发是游戏研发中*挑战性的任务之一,而本书汇集了与游戏人工智能开发有关的知识,借助这些知识,程序员能够开发出有趣的AI 角色,为玩家带来美妙的游戏体验。本书分为7 个部分共48 章,分别讨论了通用智能、体系架构、运动与寻路、战略与战术、agent 意识与知识表征、竞速以及其他领域的游戏AI 技术。读者可以以本书作为路线图,了解在智能游戏方面哪些技术已经被成功使用,哪些具有很大的潜力。本书的作者都是游戏人工智能的专家,在此行业摸爬滚打多年,其观点和技术均在自身产品中做过验证,因而有很高的参考价值。书中有些章节甚至提供了源码,可供读者方便地应用到自己开发的游戏程序中。对于希望为玩家带来引人入胜的游戏体验的开发者,本书非常值得一读。

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  • Publisher电子工业出版社
  • Publication date2017
  • ISBN 10 7121326558
  • ISBN 13 9787121326554
  • BindingPaperback
  • LanguageChinese
  • Edition number1

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[ MEI ] Steve . Rabin ZHU
ISBN 10: 7121326558 ISBN 13: 9787121326554
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Seller: liu xing, Nanjing, JS, China

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paperback. Condition: New. Paperback. Pub Date: 2017-09-01 Pages: 708 Language: Chinese Publisher: the development of artificial intelligence in electronic industry press game is one of the game * challenging task in the research and development. and this book brings together the knowledge related to the game artificial intelligence development. using this knowledge. programmers can develop interesting AI character. bring players wonderful. Seller Inventory # NI061009

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