The paperback. Pub Date: 2011 02 Pages: 273 Language: Chinese in Publisher: Tsinghua University Press Mudbox + Zush modeling fully Raiders' position in the professional the digital sculptures software mudbox and zush of. Zhang Xiangchun carefully compiled by experts for many years engaged in the computer digital sculpture. game development. 3D production. news Simulation author has long been engaged in front-line work. Mudbox + Zush modeling completely Raiders condensation of many years' first-hand experience in working practices. educational experience. Prepared by the accumulation of expertise on the basis of Mudbox + Zush modeling completely Raiders driving the software law clumps modeling. mudbox learning unique zush. addition of colloquial style to explain the usage of the software. as a demonstration to the personal experience. is very conducive to the reader learn and...
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paperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 273 Publisher: Tsinghua University. Pub. Date :2011-02-01 version 1. Book sculpture located in the professional digital software mudbox and zush. Sculpture by the number of years in the computer expert Zhang Xiangchun carefully edited. the author engaged in game development. three-dimensional production. press line simulation work. Author of the book condenses years of hand work experience. educational experience. Accumulation is prepared on the basis of expertise made. Modeling book clumps. driving software mudbox. zush unique learning. in addition to colloquial style of the author to explain the usage of the software to personal experience as a model. is very beneficial to the reader to learn and use. This book can be used as art school architecture. urban planning. environmental art. landscape and product modeling and other professional materials. can be used as digital sculpture. military simulation. film planning. advertising planning. college architectural design. landscape design. planning and design personnel and computer digital sculpture self-reference art lovers. Contents: Chapter 1 General remarks 1.1 modeling methods and tools 1.1.1 crazy to modeling classification 1.1.3 Modeling 1.1.2 What model is suitable for what kind of tool 1. 2 Modeling 1.3 mass produced using mudbox processing method 1.3.2 1.3.1 Portrait clay head 1.4 with artistic vision to create 1.5 1.6 overall rhythm and details beautiful aesthetic heritage 1.7 Chapter 2 2.2 points from mudbox start 2.1mudbox modeling of clumps: clumps 2.3 model of the eye: 2.4 mass modeling of the nose: mouth 2.6 Modeling of mass: head and neck seal with a template to use 2.7 2.8 Chapter 3. using the brush to be acquired quickly grasp the main points of 3.2zush zush3.1zush modeling the creative process 3.3zush brush record 3.4 j construction and cancellation action line and shift the mask 3.5 3.6 3.7 local subdivision map projection accounted for 3.8 beta grid into Chapter 4 zush 3.5: ball clay modeling and sculpture 4. 1zsphere spherical ball-type modeling approach 4.2zsphere built clay sculpture clumps stand 4.3: 4.4 footer in clay sculpture: arm 4.5 clay sculpture: clay sculpture. hand-4.6: 4.7 thigh clay sculptures: 4.8 feet of clay sculpture: head Chapter 5 2ush 3.5: Adaptive transparent skin changes and adjust the shelf 5.1 5.2 5.3 transparent modification to adjust the action with a net 5.5 5.4 Adaptive Skin output of the model grid sculpture perfect 5.6 5.7 Summary: quickly create female body and zush Chapter 6 mudbox 6.1 zush 3.5 work together to do the basic shape of the body on a perfect 6.2 in mudbox human 6.3zush 3. 5 dynamic figures is zush master 6.4mudbox synthesis stage 6.5 Import Model: zush chew to mudbox eat 6.6mudbox projection map projection texture and zush 6.7 details. texture and texture 6 .8 in three-dimensional space with zsketch sketching Chapter 7 7.1 style template with a skull mass clumps clumps template template head model male model 7.2 7.3 7.4 female head mass template modeling 7.5 children head the elderly head mass clumps modeling template template template model 7.6 model 7.7 beautiful picture man body mass clumps template modeling mudbox Software Manual Chapter 8 features 8 8.1mudbox .2 mudbox 2009 interface 8.3mudbox operation flow control camera 8.3.3 8.3.2 8.3.1 started to create geometric characterization 8.3.5 8.3.4 8.3.6 using the thin layer is divided 8.3.7 use the template using a layered pattern 8.3.8 Save and exit 8.4mudbox the tools 8.4.1 8.4.4 smear brush 8.4.2grab crawl 8.4.3smear thin layer of local sub-division 8.4.5 8.4.6 8.4.7 using the hierarchical stratification tools 8.4.9 8.4.8 symmetrical layered symmetrical treatment 8.5mudbox properties 8. 5.1 lens brush properties 8.5.2 Properties 8.5.4 Properties 8.5.3 image plane material properties 8.5.5 template design attributes 8.6mudbox shortcuts 8.7. Seller Inventory # LH7667
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