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《3D数学基础:图形和游戏开发(第2版)》
3D Math Primer for Graphics and Game Development,Second Edition
作者:弗莱彻·邓恩 伊恩·帕贝利 穆丽君 张俊
出版社:清华大学出版社
装订方式:平装
版次:第1版
开本:16开
出版时间:2020-05-01
用纸:胶版纸
页数:741
语种:中文
丛书名:
类目:计算机与互联网|游戏开发
"synopsis" may belong to another edition of this title.
Seller: liu xing, Nanjing, JS, China
paperback. Condition: New. Paperback. Pub Date: 2020-05-01 Pages: 741 Language: Chinese Publisher: Tsinghua University Press 3D Mathematics Fundamentals: Graphics and Game Development (2nd Edition) elaborated on the basics related to mathematics in computer graphics Solutions. mainly including Cartesian coordinate system. vector. multiple coordinate spaces. matrix introduction. matrix and linear transformation. matrix detailed explanation. polar coordinate system. three-dimensional rotation. geometric primitives. mathe. Seller Inventory # NV033402
Quantity: 3 available