Owing to the advent of computers, experiments are becoming an increasingly important part of mathematics. This book provides guidance to students doing experiments in mathematics. The aim is to stimulate interest in mathematics through examples and experiments.Each experiment in the book starts with an interesting problem. The students are expected to work with these problems on computers, try to find the solutions themselves, and experience the scientific exploration in the process.The problems which the authors have chosen cover a wide spectrum in mathematics, ranging from calculus, number theory, coding and probability to geometry and chaos. They are introduced in a simple way and yet show great depth. The discussions are thorough but not lengthy.This book is useful not only to mathematics students, but also to students in all areas of sciences who are interested in learning some of the mathematical tools. It provides a hands-on approach to the most fundamental issues in mathematics -- an approach which may help to revolutionize the teaching of mathematics.
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Fundamentals of Calculus; How to Calculate p; Best Fractional Approximation; Series and Limits; Primes; Probability
Geometric Transformations
Simulating Physical Phenomena
Iterates (1) - Solving Equations
Find Optimal Solutions
The Fastest Approach
Iterates (2) - Fractals
Iterates (3) - Chaos
Coding
Machinery Proof to the Theorems of Elementary Geometry.
Text: English (translation)
Original Language: Chinese
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