Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.
The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry’s standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices.
You Will
Master GameMaker Language (GML) programming
Apply game design principles and programming patterns
Learn about 2D game development techniques and best practices
Review the visual programming tool of GameMaker
Who This Book is For
Game enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required.
"synopsis" may belong to another edition of this title.
Sebastiano Michele Cossu is a software engineer and game developer currently employed in Electronic Arts. Video games have always been his greatest passion and he began studying game development at an early age. Sebastiano started working with GameMaker in 2002 and has worked with every version of the software since then.
He is the the author of Game Development with GameMaker Studio 2 and Game AI with Unity, both published by Apress.
Create video games from start to finish while learning game design and programming principles using GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development.
This book provides an in-depth guide to design and development of real-world video games, focusing on best practices aligned with industry standards. It covers all fundamental aspects of 2D game development, including movement, combat, AI, UI design, level design, inventory systems, power-ups, and more. This edition also features an additional chapter dedicated to artificial intelligence and incorporates the latest updates and best practices in GameMaker, including new features and enhancements.
You Will
Master GameMaker Language (GML) programming
Apply game design principles and programming patterns
Learn about 2D game development techniques and best practices
Develop your own videogames exploring different game genres
"About this title" may belong to another edition of this title.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New. Seller Inventory # 48401212-n
Seller: Lakeside Books, Benton Harbor, MI, U.S.A.
Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Seller Inventory # OTF-S-9798868808784
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition. Seller Inventory # 48401212
Seller: California Books, Miami, FL, U.S.A.
Condition: New. Seller Inventory # I-9798868808784
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condition: New. Second Edition. Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development. The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry's standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices. You WillMaster GameMaker Language (GML) programmingApply game design principles and programming patternsLearn about 2D game development techniques and best practicesReview the visual programming tool of GameMaker Who This Book is ForGame enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required. Seller Inventory # LU-9798868808784
Seller: Brook Bookstore On Demand, Napoli, NA, Italy
Condition: new. Questo è un articolo print on demand. Seller Inventory # MXNNIGAXRZ
Quantity: Over 20 available
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000. Seller Inventory # GB-9798868808784
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
Paperback. Condition: New. Second Edition. Create games from start to finish while learning game design and programming principles using the GameMaker. Game Development with GameMaker covers all aspects of game design and development from the initial idea to the final release. You will learn how to make a 2D game from start to finish using GameMaker covering important features and topics related to game development. The book will cover design and development of a top-down action game from start to finish leveraging on best practices according to the current state of the industry's standards. It will cover all the building blocks of 2D game development: movements, combat, AI, UI, level design, inventory, power ups, etc. This edition also aims to implement the many changes that has come to GameMaker: new features as well as best practices. You WillMaster GameMaker Language (GML) programmingApply game design principles and programming patternsLearn about 2D game development techniques and best practicesReview the visual programming tool of GameMaker Who This Book is ForGame enthusiasts interested in game development and design with GameMaker would benefit from the book. No prior programming experience is required. Seller Inventory # LU-9798868808784
Quantity: Over 20 available
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000. Seller Inventory # GB-9798868808784
Quantity: 1 available
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
Condition: New. Seller Inventory # 48401212-n
Quantity: Over 20 available