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GoldBooks, Denver, CO, U.S.A.
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AbeBooks Seller since May 15, 2019
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Get ready to build a complete, professional-quality 2D game engine from start to finish! "Advanced 2D Game Development" is your comprehensive guide to 2D game development using DirectX in the C++ programming language. Each chapter of the book covers one major component of the game engine, including 2D and 3D rendering, DirectInput, FMOD audio, game math, multi-threading, Lua scripting, and more, and the game engine is built upon chapter by chapter. Through the creation of the game engine, you�ll learn step by step how to write solid code for multiple compilers, adding to the code as you work through each chapter. And every chapter includes an example game that illustrates the new techniques being taught. Perfect for game programming students and professionals alike, this book is your ultimate guide to awesome 2D game development.
About the Author: Jon Harbour has been programming video games since the 1980s. His first video game system was an Atari 2600 which he played with disassembled on the floor of his room as a kid. He has written on languages and subjects that include: C++, C#, Basic, Java, DirectX, Allegro, Lua, DarkBasic, XNA Game Studio, Pocket PC, Nintendo GBA, and game console hacking. He is the author of Visual Basic Game Programming for Teens, 3rd Edition; Visual C# Game Programming for Teens; Beginning Game Programming, 3rd Edition; Multi-Threaded Game Engine Design and XNA Game Studio 4.0 for Xbox 360 Developers. Visit his blog and forum at jharbour.com.
Title: Advanced 2D Game Development
Publisher: Cengage Learning PTR
Publication Date: 2008
Binding: Paperback
Condition: new
Seller: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condition: Good. 1. It's a preowned item in good condition and includes all the pages. It may have some general signs of wear and tear, such as markings, highlighting, slight damage to the cover, minimal wear to the binding, etc., but they will not affect the overall reading experience. Seller Inventory # 1598633422-11-1
Quantity: 1 available
Seller: SecondSale, Montgomery, IL, U.S.A.
Condition: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc. Seller Inventory # 00066839585
Quantity: 2 available
Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condition: Very Good. No Jacket. Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.62. Seller Inventory # G1598633422I4N10
Quantity: 1 available
Seller: AwesomeBooks, Wallingford, United Kingdom
paperback. Condition: Very Good. Advanced 2D Game Development This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. . Seller Inventory # 7719-9781598633429
Quantity: 1 available
Seller: Bahamut Media, Reading, United Kingdom
paperback. Condition: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee. Seller Inventory # 6545-9781598633429
Quantity: 1 available
Seller: Hamelyn, Madrid, M, Spain
Condition: Muy bueno. : Este libro es una guía completa para el desarrollo de juegos 2D utilizando DirectX en el lenguaje de programación C++. Cada capítulo cubre un componente principal del motor del juego, incluyendo renderizado 2D y 3D, DirectInput, audio FMOD, matemáticas del juego, multi-threading, scripting Lua y más. A través de la creación del motor del juego, aprenderás paso a paso cómo escribir código sólido para múltiples compiladores, añadiendo al código a medida que avanzas en cada capítulo. Cada capítulo incluye un juego de ejemplo que ilustra las nuevas técnicas que se enseñan. Perfecto para estudiantes de programación de juegos y profesionales por igual. EAN: 9781598633429 Tipo: Libros Categoría: Tecnología Título: Advanced 2D Game Development Autor: Jonathan S. Harbour Editorial: Delmar Cengage Learning Idioma: en Páginas: 315 Formato: tapa blanda. Seller Inventory # Happ-2025-02-05-cce9e908
Quantity: 1 available
Seller: Anybook.com, Lincoln, United Kingdom
Condition: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,800grams, ISBN:9781598633429. Seller Inventory # 8611335
Quantity: 1 available
Seller: GoldBooks, Denver, CO, U.S.A.
Paperback. Condition: new. New Copy. Customer Service Guaranteed. Seller Inventory # 14U61_47_1598633422
Quantity: 1 available