Android Programming for Beginners: Learn all the Java and Android skills you need to start making powerful mobile applications
Language: English
Published by Packt Publishing, 2015
- Softcover
- Used

Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.ThriftBooks-Atlanta
AbeBooks seller since March 24, 2009
Condition: Used - Good
US$ 16.23
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Seller Inventory # G1785883267I3N00
- Title
- Android Programming for Beginners: Learn all the Java and Android skills you need to start making powerful mobile applications
- Author
- Horton, John
- Publisher
- Packt Publishing
- Publication year
- 2015
- Condition
- Good
- Dust jacket
- No Jacket
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1785883267
- ISBN 13
- 9781785883262
- Item weight
- 2.9 pounds
Learn all the Java and Android skills you need to start making powerful mobile applications
Key Features
- Kick-start your Android programming career, or just have fun publishing apps to the Google Play marketplace
- A first-principles introduction to Java, via Android, which means you'll be able to start building your own applications from scratch
- Learn by example and build three real-world apps and over 40 mini apps throughout the book
Book Description
Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years' worth of Java experience.
Android Programming for Beginners will be your companion to create Android applications from scratch?whether you're looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process.
After this crash-course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, capture images from a device's camera, and work with graphics, sound, and animations too.
By the end of this book, you'll be ready to start building your own custom applications in Android and Java.
What you will learn
- Master the fundamentals of coding Java for Android
- Install and set up your Android development environment
- Build functional user interfaces with the Android Studio visual designer
- Add user interaction, data captures, sound, and animation to your apps
- Manage your apps' data using the built-in Android SQLite database
- Find out about the design patterns used by professionals to make top-grade applications
- Build, deploy, and publish real Android applications to the Google Play marketplace
Table of Contents
- The First App
- Java - First Contact
- Exploring Android Studio
- Designing Layouts
- Real-World Layouts
- The Life and Times of an Android App
- Coding in Java Part 1 - Variables, Decisions, and Loops
- Coding in Java Part 2 - Methods
- Object-Oriented Programming
- Everything's a Class
- Widget Mania
- Having a Dialogue with the User
- Handling and Displaying Arrays of Data
- Handling and Displaying Notes in Note To Self
- Android Intent and Persistence
- UI Animations
- Sound FX and Supporting Different Versions of Android
- Design Patterns, Fragments, and the Real World
- Using Multiple Fragments
- Paging and Swiping
- Navigation Drawer and Where It's Snap
- Capturing Images
- Using SQLite Databases in Our Apps
- Adding a Database to Where It's Snap
- Integrating Google Maps and GPS Locations
- Upgrading SQLite - Adding Locations and Maps
- Going Local - Hola!
- Threads, Touches, Drawing, and a Simple Game
- Publishing Apps
- Before You Go
"Synopsis" may belong to another edition of this title.
About the Author
John Horton
John Horton is a coding and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles about coding, especially for beginners. He is the founder of Game Code School, which is dedicated to helping complete beginners to get started with coding, using the language and platform that suits them best. John sincerely believes that anyone can learn to code and that everybody has a game or an app inside their mind, but they just need to do enough work to bring it out. He has authored around a dozen technology books, most recently, the following:
- Android Game Programming by Example
- Learning Java Building Android Games
"About the title" may belong to another edition of this title.
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AUSTELL, GA, U.S.A.
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