3D Animation for the Raw Beginner Using Maya (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation)
Language: English
Published by Chapman & Hall (edition 1), 2014
- Hardcover
- Used

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The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.
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- Title
- 3D Animation for the Raw Beginner Using Maya (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation)
- Author
- King, Roger
- Publisher
- Chapman & Hall (edition 1)
- Publication year
- 2014
- Condition
- Fair
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1439852642
- ISBN 13
- 9781439852644
- Edition
- 1.
Each chapter of 3D Animation for the Raw Beginner Using Maya introduces critical aspects of the 3D animation process and presents clear and concise tutorials that link key concepts to practical Autodesk® Maya® techniques. Providing a principles-based, yet pragmatic, approach to 3D animation, this first-of-its-kind book:
- Describes the process for creating animated projects in a nonmathematical fashion
- Explains whyand not just howto apply Maya techniques in the real world
- Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates
3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Mayas complex interface and basic capabilities. When used for individual study, aspiring animators revel in the books easy-to-follow, hands-on learning style.
Make 3D Animation for the Raw Beginner Using Maya your book of choice for understanding the essential theory and practice of 3D animation.
"Synopsis" may belong to another edition of this title.
About the Author
Roger "Buzz" King is a professor at the University of Colorado, Boulder, where he teaches 3D animation for the Computer Science Department and ATLAS, an institute dedicated to the application of technology to the arts. He is a member of the board of advisors for a graphics startup, the cofounder of a second graphics startup, and currently focusing on his 3D modeling studio (http://BuzzWorks.buzz). He holds an AB from Occidental College, Los Angeles and a Ph.D from USC. His research has been funded by the US Air Force, Navy, NASA, DARPA, DOE, NREL, Smithsonian, IBM, and AT&T. He has served as an expert FBI witness and been involved in the original development of the Encyclopedia of Life.
"About the title" may belong to another edition of this title.
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