Try Not to Die: In Arcranium: An Interactive Adventure: 14. This item is unavailable.
Manx, Daemon (Author)/ Towse, Mark (Author)/ Tullius, Mark (Editor)/ Feutz, P.W. (Editor)
Language: English
Published by Vincere Press, 2024
Series: Book 14 of 30 - Try Not to Die
- Softcover
- New

Seller: Revaluation Books, Exeter, United KingdomRevaluation Books
AbeBooks seller since January 6, 2003
Condition: New
US$ 15.51
Item description from seller
188 pages. 5.50x0.43x8.50 inches. In Stock.
Seller Inventory # x-1961740311
- Title
- Try Not to Die: In Arcranium: An Interactive Adventure: 14
- Author
- Manx, Daemon (Author)/ Towse, Mark (Author)/ Tullius, Mark (Editor)/ Feutz, P.W. (Editor)
- Publisher
- Vincere Press
- Publication year
- 2024
- Condition
- Brand New
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1961740311
- ISBN 13
- 9781961740310
- Item weight
- 0.23 kilograms
- Series
- Book 14 of 30: Try Not to Die
Arcranium was built to become more real than reality. Now it refuses to let its users leave.
Arcranium isn't a game. It's a fully immersive world designed to respond, learn, and become indistinguishable from the real thing. Ray Barton logs in expecting a challenge. What he finds is a system that seems to understand him a little better with every choice.
The rules shift. Identities blur. You decide how Ray answers digital threats and turning loyalties, and whether escape is real, or just another outcome the program already planned for you.
Perfect for fans of interactive horror, gamebooks, and pick-your-path adventures, where every choice could be your last.
Written by Daemon Manx and Mark Towse. Where horror, virtual reality, and AI dread collide. Book 14 in the Try Not to Die series.
"Synopsis" may belong to another edition of this title.