Arms & Equipment Guide: Dungeons & Dragons Accessory (D&D Accessory). This item is unavailable.
Language: English
Published by Wizards of the Coast, 2003
- Hardcover
- Used

Seller: medimops, Berlin, Germanymedimops
AbeBooks seller since May 10, 2010
Condition: Used - Very good
US$ 27.18
Item description from seller
Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.
Seller Inventory # M0078692649X-V
- Title
- Arms & Equipment Guide: Dungeons & Dragons Accessory (D&D Accessory)
- Author
- Cagle, Eric, Decker, Jesse
- Publisher
- Wizards of the Coast
- Publication year
- 2003
- Condition
- very good
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 078692649X
- ISBN 13
- 9780786926497
A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles.
Over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge,and vampire hunter armor.
Over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, theghost rod, and the bag of endless caltrops.
Rules for vehicle combat on land, sea, and air.
Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.
To use this accessory, a Dungeon Master also needs the Player’s Handbook and theDungeon Master’s Guide. A player needs only the Player’s Handbook.
A caravanload of equipment, trade goods, alchemical items, poisons, mounts, and vehicles.
Over 230 magic weapons and armors, such as the flameshroud axe, lance of the unending charge,and vampire hunter armor.
Over 125 magic items, including new artifacts, such as elixir armor, rings of the hive mind, theghost rod, and the bag of endless caltrops.
Rules for vehicle combat on land, sea, and air.
Within these pages, players and Dungeon Masters will find what they need to outfit their characters for nearly every contingency.
To use this accessory, a Dungeon Master also needs the Player’s Handbook and theDungeon Master’s Guide. A player needs only the Player’s Handbook.
"Synopsis" may belong to another edition of this title.
About the Author
Jesse Decker is currently the managing editor of Dragon® Magazine. He has written numerous magazine articles in relation to the D&D game.
Jeff Quick helped launch Star Wars Insider magazine as its new editor and simultaneously helmed Star Wars Insider magazine as its editor-in-chief.
Rich Redman's recent credits include contributing to Deities and Demigods, Defenders of the Faith, and Monster Manual II.
"About the title" may belong to another edition of this title.