The Art and Science of Interface and Interaction Design (Vol. 1)
Language: English
Published by Springer, 2010
Series: Book 13 of 538 - Studies in Computational Intelligence
- Softcover
- New

Seller: Biblios, frankfurt am main, hessen, GermanyBiblios
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Condition: New
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- Title
- The Art and Science of Interface and Interaction Design (Vol. 1)
- Author
- Sommerer Christa Mignonneau Laurent
- Publisher
- Springer
- Publication year
- 2010
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 3642098630
- ISBN 13
- 9783642098635
- Series
- Book 13 of 538: Studies in Computational Intelligence
Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this field. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.
"Synopsis" may belong to another edition of this title.
From the Back Cover
Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this fields. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.
"About the title" may belong to another edition of this title.
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