Augmented Reality (Paperback)

Dieter Schmalstieg

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Language: English

Published by Pearson Education (US), New Jersey, 2016

0321883578 / 9780321883575

Series: Book 4 of 7 - Usability

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Paperback. By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines, including computer vision, computer graphics, and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting todays most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Hoellerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives. Coverage includes Displays: head-mounted, handheld, projective, auditory, and haptic Tracking/sensing, including physical principles, sensor fusion, and real-time computer vision Calibration/registration, ensuring repeatable, accurate, coherent behavior Seamless blending of real and virtual objects Visualisation to enhance intuitive understanding Interactionfrom situated browsing to full 3D interaction Modeling new geometric content Authoring AR presentations and databases Architecting AR systems with real-time, multimedia, and distributed elements Augmented Reality (AR) is one of today's fastest-growing areas of computer science and application development. AR overlays computer-generated information on views of the real world, amplifying human perception and cognition in remarkable new ways. (Ever see the virtual first down marker" in TV football games? That's AR -- and AR apps are rapidly coming to millions of smartphones, too.) Working in AR requires knowledge of recent advances in multiple fields, including computer vision, computer graphics, and HCI. Augmented Reality: Principles and Practice integrates all this knowledge into one, single-source reference, presenting the most significant AR work with scrupulous accuracy. For more than a decade, Dieter Schmalstieg has pioneered both AR theory and application, and now, in this book with Tobias H. Hollerer, he addresses all aspects of the field, illuminating AR from both technical and HCI perspectives. The authors review AR's technical foundations, including display and tracking technologies; show how AR emerges from the symbiosis of computer vision and computer graphics, introduce AR-specific visualization and 3D interaction techniques, and showcase applications from diverse industries. They conclude by introducing AR smartphone development, including a cutting-edge Qualcomm QCAR case study. This book will be an indispensable resource for everyone interested in AR, including software and apps developers, managers, students and instructors in the computing disciplines it requires, researchers, and hobbyists. For use in educational environments, the authors provide a companion website containing slides, code examples, and other source materials. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Seller Inventory # 9780321883575

Title
Augmented Reality (Paperback)
Author
Dieter Schmalstieg
Publisher
Pearson Education (US), New Jersey
Publication year
2016
Condition
new
Binding
Paperback
Language
English
ISBN 10
0321883578
ISBN 13
9780321883575
Series
Book 4 of 7: Usability

Grand Eagle Retail

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