Synopsis
Awesome Game Creation: No Programming Required, Second Edition teaches aspiring game developers how to create their own computer games without programming skills, and provides an in-depth understanding of how the game design process works. Using hands-on tutorials and "drag-and-drop" game engines, readers learn to make and modify their own interactive 2D and 3D computer games, create models, and modify existing games. The book uses development tools like The Games Factory, The PIE 3D Game Creation System, gmax, 3D GameMaker, Milkshape 3D, GameMaker, and other cutting-edge software. Limited-use versions or demos of these development tools are located on the accompanying CD-ROM, or may be easily downloaded from Web sites. This is a great way to learn the fundamentals of game design and game creation: no programming skills required!
About the Authors
Ahearn is a professor of Computer Science at the Naval Postgraduate School. He also is the Art Director/Development Consultant on The Army Game Project.
Clayton E. Crooks II (Knoxville, TN) is a partner in Advanced Information Systems, a consulting company specializing in custom hardware and software solutions for education, small business, and government entities. His articles have appeared in Dr. Dobbs, and he is the author of Awesome Game Creation 2/E.
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