Becoming a Video Game Designer (Masters at Work)
Language: English
Published by Simon & Schuster, 2020
Series: Book 20 of 29 - Masters at Work
- Hardcover
- Used

Seller: The Maryland Book Bank, Baltimore, MD, U.S.A.The Maryland Book Bank
AbeBooks seller since September 1, 2010
Condition: Used - Very good
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- Title
- Becoming a Video Game Designer (Masters at Work)
- Author
- Halpern, Daniel Noah
- Publisher
- Simon & Schuster
- Publication year
- 2020
- Condition
- Very Good
- Dust jacket
- Dust Jacket Included
- Binding
- hardcover
- Language
- English
- ISBN 10
- 1982137932
- ISBN 13
- 9781982137939
- Series
- Book 20 of 29: Masters at Work
Becoming a Video Game Designer takes you behind the scenes to find out what it’s really like, and what it really takes, to become a video game designer. Gaming is a $138 billion-dollar entertainment industry, and designers are the beating heart. Long-form journalist Daniel Noah Halpern shadows top video game designer Tom Cadwell to show how this dream job becomes a reality. Cadwell is head of design at Riot Games, the company behind award-winning blockbuster games like League of Legends, which has an active user base of 111 million players. Creating a massive multiplayer online game takes years of visionary R&D—it is a blend of art and science. It is also big business. Learn the ins and the outs of the job from Cadwell as well as other designers, including Brendon Chung, acclaimed founder of Blendo Games. Successful designers must be creative decision makers and also engineers and collaborators. Gain professional wisdom by following Tom’s path to prominence, from his start as a passionate gamer to becoming one of the most revered designers in the business.
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The Maryland Book Bank
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