Beginner's Guide to Create Models with 3ds Max 2018
Language: English
Published by Createspace Independent Publishing Platform, 2017
- Softcover
- New

Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE
AbeBooks seller since June 14, 2006
Condition: New
US$ 39.34
Quantity: Over 20 available
Add to basketItem description from seller
This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Seller Inventory # C9781974631018
- Title
- Beginner's Guide to Create Models with 3ds Max 2018
- Author
- Ravi Conor
- Publisher
- Createspace Independent Publishing Platform
- Publication year
- 2017
- Condition
- New
- Binding
- Paperback / softback
- Language
- English
- ISBN 10
- 197463101X
- ISBN 13
- 9781974631018
- Edition
- 3rd Edition
- Item weight
- 626 grams
The strength of this textbook that it teaches all of the important concepts in an easy to understand language. As the readers move from hands-on exercise to hands-on exercise, they will be building their own portfolio of high quality artwork.
What you need?
To complete the examples and hands-on exercises in this textbook, you need 2018 version of Autodesk 3ds Max.
What are the main features of the book?
The book is written using 3ds Max 2018 in an easy to understand language.
Polygon and Spline modeling techniques covered.
All modifiers explained.
34 Hands-on exercises and practical tests to hone your skills.
Detailed coverage of tools and features.
Additional tips, guidance, and advice is provided.
Important terms are in bold face so that you never miss them.
Support for technical aspect of the book.
3ds Max files and textures used are available for download from the accompanying website.
You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the hands-on exercises and output. The ePub file is included with the resources.
How This Book Is Structured?
This book is divided into following units:
Unit MI1 - Introduction to 3ds Max - I
Unit MI2 - Introduction to 3ds Max - II
Unit MM1 - Working with Geometric Primitives and Architectural Objects
Unit MM2: Working with Polygons
Unit MM3: Graphite Modeling Tools
Unit MM4: Working with Shapes
Unit MM5: Modifiers
Unit MB: Bonus Hands-on Exercises
"Synopsis" may belong to another edition of this title.
THE SAINT BOOKSTORE
Southport, United Kingdom
AbeBooks seller since June 14, 2006
Shipping rates from United Kingdom to U.S.A.
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