Beginning Android Games Development

Language: English

Published by Apress, Apress Sep 2020, 2020

1484261208 / 9781484261200

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This item is printed on demand - Print on Demand Titel. Neuware -Do you have an awesome idea for the next break-through mobile gaming title This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.And you will learn about publishing and marketing your games to monetize your creation.What You Will Learn Gain knowledge on the fundamentals of game programming in the context of AndroidUse Android's APIsfor graphics, audio, and user input to reflect those fundamentalsDevelop two 2D games from scratch, based on Canvas API and OpenGL ESCreate a full-featured 3D gamePublish your games, get crash reports, and support your usersComplete your own playable 2D OpenGL gamesWho This Book Is ForThose with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platformSpringer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 384 pp. Englisch.

Seller Inventory # 9781484261200

Title
Beginning Android Games Development
Author
Ted Hagos
Publisher
Apress, Apress Sep 2020
Publication year
2020
Condition
Neu
Binding
Taschenbuch
Language
English
ISBN 10
1484261208
ISBN 13
9781484261200
Edition
4th Edition
Item weight
581 grams
Dimensions
235x155x21 mm

buchversandmimpf2000

Emtmannsberg, BAYE, Germany

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AbeBooks seller since January 23, 2017

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