Beginning C++ Game Programming
Language: English
Published by Packt Publishing, Limited, 2016
- Softcover
- Used

Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books
AbeBooks seller since August 3, 2006
Condition: Used - Very good
US$ 23.37
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Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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- Title
- Beginning C++ Game Programming
- Author
- Horton, John
- Publisher
- Packt Publishing, Limited
- Publication year
- 2016
- Condition
- Very Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1786466198
- ISBN 13
- 9781786466198
- Item weight
- 1.95 pounds
- Dimensions
- N/A
Key Features
- This book offers a fun way to learn modern C++ programming while building exciting 2D games
- This beginner-friendly guide offers a fast-paced but engaging approach to game development
- Dive headfirst into building a wide variety of desktop games that gradually increase in complexity
- It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively
Book Description
This book is all about offering you a fun introduction to the world of game programming and C++. It will begin by teaching you the programming basics such as variables, loops, and conditions using game-like mini apps.
We then move on to build actual working games. Throughout the course of the book, you will learn to build three different styles of games comprising a frantic two-button-tapper, a zombie survival/shooter, and a multiplayer platformer. While building these games, you will learn some more C++ programming concepts such as OOP and data storage/complexity. We'll end by creating a multiplayer shooter game and will also introduce you to some of the advanced capabilities of C++ such as networking and advanced OOP.
As the games gradually increase in complexity, you will explore some of the advanced capabilities of C++ as well as some exciting new game programming techniques.
What you will learn
- Get to know C++ from scratch while simultaneously learning about building games
- Make C++ game coding appear like it is something that any determined person can do
- Get a competent level knowledge of C++ programming.
- Build exciting games with a wide range of features
- Get ready to go and build your own unique games
"Synopsis" may belong to another edition of this title.
About the Author
John Horton is a coding and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles about coding, especially for beginners.
He is the founder of Game Code School which is dedicated to helping complete beginners to get started with coding, using the language and platform that suits them best.
John sincerely believes that anyone can learn to code and that everybody has a game or an app inside their mind, but they just need to do enough work to bring it out.
"About the title" may belong to another edition of this title.
Better World Books
Mishawaka, IN, U.S.A.
AbeBooks seller since August 3, 2006
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