Beginning Game AI with Unity

Language: English

Published by APress, US, 2020

1484263545 / 9781484263549

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  • New
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Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA

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Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter.AI is the one of the most popular subjects in gaming today, ranging from controlling the behavior of non-player characters to procedural generated levels. This book starts with an introduction to AI and its use in games. Basic moving behaviors and pathfinding are covered, and then you move through more complex concepts of pathfinding and decision making.What You Will LearnUnderstand the fundamentals of AICreate gameplay-based AI to address navigation and decision-making problemsPut into practice graph theory and behavior modelsAddress pathfinding problemsUse the A* algorithm, the deus ex machina of pathfinding algorithmsCreate a mini stealth gameWho This Book Is ForDevelopers and programming enthusiasts with a basic knowledge of Unity and C# who want to understand and master the foundations of artificial intelligence in games.…

Seller Inventory # LU-9781484263549

Title
Beginning Game AI with Unity
Author
Sebastiano M. Cossu
Publisher
APress, US
Publication year
2020
Condition
New
Binding
Paperback
Language
English
ISBN 10
1484263545
ISBN 13
9781484263549

Rarewaves USA

HEBRON, KY, U.S.A.

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AbeBooks seller since June 10, 2025

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