Beginning Swift Games Development for IOS: Develop 2D and 3D Games Using Apple's Scenekit and Spritekit (Paperback or Softback)

Goodwill, James

ISBN 10: 1484223098 ISBN 13: 9781484223093
Published by Apress 5/26/2017, 2017
New Paperback or Softback

From BargainBookStores, Grand Rapids, MI, U.S.A. Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

AbeBooks Seller since January 23, 2002

This specific item is no longer available.

About this Item

Description:

Beginning Swift Games Development for IOS: Develop 2D and 3D Games Using Apple's Scenekit and Spritekit. Seller Inventory # BBS-9781484223093

Report this item

Synopsis:

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.

In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1.

Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.


What you’ll learn

    • Discover what’s in the new Swift 3 programming language
    • Apply Swift 3 to iOS 10 and 9 game development
    • Build a 2D game app using SpriteKit and Swift
    • Build a 3D game from 2D using SceneKit and Swift

Who this book is for

iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.

About the Author: James Goodwill is an 8-time published author of leading technologies such as Java Servlets, JavaServer Pages (JSPs), Tomcat and Struts. He is a senior enterprise iOS and Java consultant in the Denver metro area and frequent speaker and article writer.


Wesley Matlock is an experienced iOS app game coder and trainer.

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: Beginning Swift Games Development for IOS: ...
Publisher: Apress 5/26/2017
Publication Date: 2017
Binding: Paperback or Softback
Condition: New
Edition: 2nd Edition
Book Type: Book

Top Search Results from the AbeBooks Marketplace

Seller Image

Goodwill, James; Matlock, Wesley
Published by Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
Used Softcover

Seller: Scissortail, Oklahoma City, OK, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: good. This is a pre-loved book that shows moderate signs of wear from previous reading. You may notice creases, edge wear, or a cracked spine, but it remains in solid, readable condition.Please note:-May include library or rental stickers, stamps, or markings.-Supplemental materials e.g., CDs, access codes, inserts are not guaranteed.-Box sets may not come with the original outer box. If it does, the box will not be in perfect condition. -Sourced from donation centers; authenticity not verified with publisher. Your satisfaction is our top priority! If you have any questions or concerns about your order, please don't hesitate to reach out. Thank you for shopping with us and supporting small businessâ"happy reading! Seller Inventory # STM.GAM

Contact seller

Buy Used

US$ 18.18
Free Shipping
Ships within U.S.A.

Quantity: 1 available

Add to basket

Stock Image

Goodwill, James, Matlock, Wesley
Published by Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Softcover

Seller: Lakeside Books, Benton Harbor, MI, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Seller Inventory # OTF-S-9781484223093

Contact seller

Buy New

US$ 26.97
US$ 3.99 shipping
Ships within U.S.A.

Quantity: Over 20 available

Add to basket

Stock Image

Goodwill, James; Matlock, Wesley
Published by Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Softcover

Seller: Lucky's Textbooks, Dallas, TX, U.S.A.

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Condition: New. Seller Inventory # ABLIING23Mar2716030151621

Contact seller

Buy New

US$ 30.23
US$ 3.99 shipping
Ships within U.S.A.

Quantity: Over 20 available

Add to basket

Seller Image

James Goodwill|Wesley Matlock
Published by Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Softcover
Print on Demand

Seller: moluna, Greven, Germany

Seller rating 4 out of 5 stars 4-star rating, Learn more about seller ratings

Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Updates what was a best (or strong) selling book on Swift games development Day and date release asap after new Swift 3 and iOS SDK 10 releases, Fall 2016Written by iOS game app developer, publisher and expert author, Jim Goodwill. Seller Inventory # 128973521

Contact seller

Buy New

US$ 42.08
US$ 57.52 shipping
Ships from Germany to U.S.A.

Quantity: Over 20 available

Add to basket

Seller Image

Wesley Matlock (u. a.)
Published by APRESS, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Taschenbuch

Seller: preigu, Osnabrück, Germany

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Taschenbuch. Condition: Neu. Beginning Swift Games Development for iOS | Develop 2D and 3D games Using Apple's SceneKit and SpriteKit | Wesley Matlock (u. a.) | Taschenbuch | xxi | Englisch | 2017 | APRESS | EAN 9781484223093 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Seller Inventory # 109248637

Contact seller

Buy New

US$ 43.90
US$ 82.19 shipping
Ships from Germany to U.S.A.

Quantity: 5 available

Add to basket

Stock Image

Goodwill, James/ Matlock, Wesley
Published by Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Paperback

Seller: Revaluation Books, Exeter, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Paperback. Condition: Brand New. 2nd edition. 208 pages. 9.75x7.00x0.50 inches. In Stock. Seller Inventory # x-1484223098

Contact seller

Buy New

US$ 46.88
US$ 13.37 shipping
Ships from United Kingdom to U.S.A.

Quantity: 2 available

Add to basket

Stock Image

James Goodwill, Wesley Matlock
Published by Apress 2017-05-26, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Paperback

Seller: Chiron Media, Wallingford, United Kingdom

Seller rating 4 out of 5 stars 4-star rating, Learn more about seller ratings

Paperback. Condition: New. Seller Inventory # 6666-IUK-9781484223093

Contact seller

Buy New

US$ 48.43
US$ 20.72 shipping
Ships from United Kingdom to U.S.A.

Quantity: 10 available

Add to basket

Seller Image

Wesley Matlock
Published by Apress, Apress Mai 2017, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Taschenbuch

Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Taschenbuch. Condition: Neu. Neuware -Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1.Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.What yoüll learnDiscover what¿s in the new Swift 3 programming languageApply Swift 3 to iOS 10 and 9 game developmentBuild a 2D game app using SpriteKit and SwiftBuild a 3D game from 2D using SceneKit and SwiftWho this book is foriOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 232 pp. Englisch. Seller Inventory # 9781484223093

Contact seller

Buy New

US$ 49.16
US$ 70.45 shipping
Ships from Germany to U.S.A.

Quantity: 2 available

Add to basket

Seller Image

Wesley Matlock
Published by Apress Mai 2017, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Taschenbuch
Print on Demand

Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response,James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.What you'll learn Discover what's in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is foriOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time. 232 pp. Englisch. Seller Inventory # 9781484223093

Contact seller

Buy New

US$ 49.16
US$ 27.01 shipping
Ships from Germany to U.S.A.

Quantity: 2 available

Add to basket

Seller Image

Wesley Matlock
Published by Apress, Apress, 2017
ISBN 10: 1484223098 ISBN 13: 9781484223093
New Taschenbuch
Print on Demand

Seller: AHA-BUCH GmbH, Einbeck, Germany

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response,James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.What you'll learn Discover what's in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is foriOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time. Seller Inventory # 9781484223093

Contact seller

Buy New

US$ 50.29
US$ 73.07 shipping
Ships from Germany to U.S.A.

Quantity: 1 available

Add to basket

There are 3 more copies of this book

View all search results for this book