Beginning Swift Games Development for IOS : Updated for Swift 3
Language: English
Published by Apress L. P., 2017
- Softcover
- Used

Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books
AbeBooks seller since August 3, 2006
Condition: Used - Very good
US$ 25.21
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Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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- Title
- Beginning Swift Games Development for IOS : Updated for Swift 3
- Author
- Matlock, Wesley, Goodwill, James
- Publisher
- Apress L. P.
- Publication year
- 2017
- Condition
- Very Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1484223098
- ISBN 13
- 9781484223093
- Edition
- 2nd Edition
- Item weight
- 9.784 pounds
- Dimensions
- N/A
Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.
In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1.
Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.
What you’ll learn
-
- Discover what’s in the new Swift 3 programming language
- Apply Swift 3 to iOS 10 and 9 game development
- Build a 2D game app using SpriteKit and Swift
- Build a 3D game from 2D using SceneKit and Swift
Who this book is for
iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.
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About the Author
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Better World Books
Mishawaka, IN, U.S.A.
AbeBooks seller since August 3, 2006
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