Beginning iPhone Development: Exploring the iPhone SDK
Jeff LaMarche, David Mark
Sold by Hamelyn, Madrid, M, Spain
AbeBooks Seller since July 18, 2022
Used - Soft cover
Condition: Used - As new
Quantity: 1 available
Add to basketSold by Hamelyn, Madrid, M, Spain
AbeBooks Seller since July 18, 2022
Condition: Used - As new
Quantity: 1 available
Add to basket: Esta guía completa está diseñada para programadores que desean adentrarse en el desarrollo de aplicaciones para iPhone y iPod Touch. Asumiendo un conocimiento básico de Objective-C, el libro ofrece un curso detallado que abarca desde la instalación del SDK de Apple hasta la creación de aplicaciones complejas. Aprenderás a dominar los elementos de la interfaz de iPhone, patrones de diseño, construcción de tablas y el uso de SQLite para guardar datos. También explorarás el dibujo con Quartz 2D y OpenGL ES, añadirás soporte para gestos multitáctiles y trabajarás con la cámara, la biblioteca de fotos y el acelerómetro. Además, aprenderás a personalizar las preferencias de la aplicación y a localizar tus aplicaciones en otros idiomas. EAN: 9781430216261 Tipo: Libros Categoría: Tecnología|Educación Título: Beginning iPhone Development: Exploring the iPhone SDK Autor: Jeff LaMarche| David Mark Editorial: Apress Idioma: en Páginas: 536 Formato: tapa blanda.
Seller Inventory # Happ-2022-07-29-b06fb285
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.
The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone software development kit, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.
You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.
You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add multi-touch gesture support (pinches and swipes) to your applications, and work with the Camera, photo library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.
Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.
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