Break Into The Game Industry: How to Get A Job Making Video Games
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Language: English
Published by McGraw Hill, 2003
- Softcover
- New

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- Title
- Break Into The Game Industry: How to Get A Job Making Video Games
- Author
- Ernest Adams
- Publisher
- McGraw Hill
- Publication year
- 2003
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0072226609
- ISBN 13
- 9780072226607
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
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About the Author
Ernest Adams’ experience includes over 12 years in the game industry as a lead designer, producer, and software engineer. More than 8 of those years were spent working on the very successful Electronic Arts (EA) Madden franchise. In addition to being a founder of the International Game Developer’s Association, a former Director of the Game Developer’s Conference, Adams writes a well-respected game design column for the popular game industry portal, gamasutra.com. As a high-profile member of the game industry, Adams speaks regularly at the Game Developer’s Conference and has been profiled in many publications including The New York Times.
"About the title" may belong to another edition of this title.
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