C# Game Programming Made Easy (Paperback)
Voon Kiong Liew
Sold by Grand Eagle Retail, Bensenville, IL, U.S.A.
AbeBooks Seller since October 12, 2005
New - Soft cover
Condition: New
Ships within U.S.A.
Quantity: 1 available
Add to basketSold by Grand Eagle Retail, Bensenville, IL, U.S.A.
AbeBooks Seller since October 12, 2005
Condition: New
Quantity: 1 available
Add to basketPaperback. Learn C# game programming by building real, playable 2D games step by step.C# Game Programming Made Easy is a practical, beginner-friendly guide to creating 2D games with C# and Windows Forms using Visual Studio. Instead of relying on complex game engines or advanced mathematics, this book teaches game programming through clear explanations, screenshots, coding examples, and complete projects.Whether you are a student, hobbyist, educator, or C# beginner, you will learn how games work while developing your programming skills one project at a time.Learn by Seeing and DoingEach chapter includes: Step-by-step explanationsPlenty of screenshotsPractical C# code examplesComplete source code on GitHub for every chapterMini-projects and playable gamesYou can follow the screenshots while building each project in Visual Studio and compare your work with the GitHub source code when needed.Inside This Book, You Will Learn How To: Set up Visual Studio for C# game developmentCreate 2D game interfaces with Windows FormsApply variables, methods, classes, and object-oriented programmingBuild a game loop using the Windows Forms TimerHandle keyboard and mouse inputMove and animate players, enemies, objects, and spritesDetect collisions between game objectsCreate scoring, lives, levels, pause, restart, and game-over systemsAdd sound effects and background musicCreate shooting and projectile mechanicsBuild maze and racing game logicAdd gravity, jumping, and platformsCreate simple enemy AIIncrease game difficulty as the player progressesSave and load high scoresDebug and improve your gamesBuild Complete C# GamesThroughout the book, you will develop several beginner-friendly games, including: Catch the StarsCatch falling stars while avoiding dangerous objects.Paddle Ball ChallengeControl a paddle and keep the ball in play.Space Target ShooterFire bullets, destroy targets, and earn points.Maze Escape ChallengeNavigate through a maze and reach the goal.Road Racer ChallengeControl a racing car while avoiding obstacles.Platform AdventureRun, jump, land on platforms, and avoid enemies.Star Collector ArcadeCombine movement, collectibles, obstacles, lives, levels, sound, and high-score saving in a complete arcade-style game.A Practical Introduction to Game ProgrammingThis book focuses on the programming techniques behind games rather than relying on a large commercial game engine. By working directly with C#, Windows Forms, timers, PictureBox controls, graphics, events, collision detection, and game logic, you will gain skills that can also be applied to other C# projects.The projects begin with simple concepts and gradually introduce more features, helping you build confidence as your games become more advanced.With screenshots throughout the book and GitHub source code for every chapter, you will have practical references to help you follow along, troubleshoot your programs, and experiment with your own ideas.If you want to learn C# by creating something fun and interactive, C# Game Programming Made Easy is an excellent place to start.Start coding and build your first C# games today. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller Inventory # 9798196594946
Learn C# game programming by building real, playable 2D games step by step.
C# Game Programming Made Easy is a practical, beginner-friendly guide to creating 2D games with C# and Windows Forms using Visual Studio. Instead of relying on complex game engines or advanced mathematics, this book teaches game programming through clear explanations, screenshots, coding examples, and complete projects.
Whether you are a student, hobbyist, educator, or C# beginner, you will learn how games work while developing your programming skills one project at a time.
Learn by Seeing and DoingEach chapter includes:
Step-by-step explanations
Plenty of screenshots
Practical C# code examples
Complete source code on GitHub for every chapter
Mini-projects and playable games
You can follow the screenshots while building each project in Visual Studio and compare your work with the GitHub source code when needed.
Inside This Book, You Will Learn How To:Set up Visual Studio for C# game development
Create 2D game interfaces with Windows Forms
Apply variables, methods, classes, and object-oriented programming
Build a game loop using the Windows Forms Timer
Handle keyboard and mouse input
Move and animate players, enemies, objects, and sprites
Detect collisions between game objects
Create scoring, lives, levels, pause, restart, and game-over systems
Add sound effects and background music
Create shooting and projectile mechanics
Build maze and racing game logic
Add gravity, jumping, and platforms
Create simple enemy AI
Increase game difficulty as the player progresses
Save and load high scores
Debug and improve your games
Throughout the book, you will develop several beginner-friendly games, including:
Catch the Stars
Catch falling stars while avoiding dangerous objects.
Paddle Ball Challenge
Control a paddle and keep the ball in play.
Space Target Shooter
Fire bullets, destroy targets, and earn points.
Maze Escape Challenge
Navigate through a maze and reach the goal.
Road Racer Challenge
Control a racing car while avoiding obstacles.
Platform Adventure
Run, jump, land on platforms, and avoid enemies.
Star Collector Arcade
Combine movement, collectibles, obstacles, lives, levels, sound, and high-score saving in a complete arcade-style game.
This book focuses on the programming techniques behind games rather than relying on a large commercial game engine. By working directly with C#, Windows Forms, timers, PictureBox controls, graphics, events, collision detection, and game logic, you will gain skills that can also be applied to other C# projects.
The projects begin with simple concepts and gradually introduce more features, helping you build confidence as your games become more advanced.
With screenshots throughout the book and GitHub source code for every chapter, you will have practical references to help you follow along, troubleshoot your programs, and experiment with your own ideas.
If you want to learn C# by creating something fun and interactive, C# Game Programming Made Easy is an excellent place to start.
Start coding and build your first C# games today.
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