Casco Issues XII _ Generous Structures
Language: English
Published by Sternberg Press, Utrecht, 2011
- Softcover
- Used

Seller: San Francisco Book Company, Paris, FranceSan Francisco Book Company
AbeBooks seller since November 9, 1999
Condition: Used - Very good
US$ 87.60
Quantity: 1 available
Add to basketItem description from seller
wraps, 391 pp.
Seller Inventory # 112521
- Title
- Casco Issues XII _ Generous Structures
- Author
- Choi, Binna; Wieder, Axel
- Publisher
- Sternberg Press, Utrecht
- Publication year
- 2011
- Condition
- Very good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1934105333
- ISBN 13
- 9781934105337
- Edition
- Paperback Octavo.
- Seller catalogs
- Architecture
Casco Issues is a magazine published by Casco Office for Art, Design and Theory, which explores recurring issues that emerge from Casco's program. The twelfth edition of Casco Issues, Generous Structures, is a playful enquiry into "playfulness" as a value in critical cultural practice. It positions alternative notions of playing against the grain of neoliberal ideologies of "lifelong learning" and "work as play."
By taking the idea of playing and the metaphor of the game as a starting point, the publication addresses what might be called a ludic turnthe impact of the notion of play and gaming methods in various research fields and cultural work. Most prominent in the Internet industries and interactive media landscapes, but also in theoretical reflections, historical research, and the work of artists and designers, we are experiencing an interest in play as an educational tool or model for participation. However, with the conscious exception of the game per se, the publication attempts to trace its current impact and critical capacity, and explores various notions as well as concrete modes of play including activities such as learning, sharing, and group work, in relation to space, art, and design. It is driven from a methodological interest in the structure of playing, in its dialectics of rules and possibilities, planning and non-planning, collectivity and individuality. A game, in this sense, is not only characterized by its rulesor, on the contrary, by the liberty of the playing individualsbut is rather a construction of conscious interaction, application and transgression.
Co-published with Casco Office for Art, Design and Theory
Contributors
Zayne Armstrong, Ei Arakawa, Bob Black, Augusto Boal, Ruth Buchanan, Binna Choi, common room, Paul Elliman, ifau & Jesko Fezer, Zachary Formwalt, Beatrice Gibson with Will Holder and John Tilbury, Kleines postfordistisches Drama, Mattin, Hwayeon Nam, Merijn Oudenampsen, Nam June Paik, Anne Querrien, David Reinfurt, Margit Rosen, Katerina edá, Axel Wieder
"Synopsis" may belong to another edition of this title.
About the Author
"About the title" may belong to another edition of this title.
San Francisco Book Company
Paris, France
AbeBooks seller since November 9, 1999
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