How to Cheat in Maya 2012: Tools and Techniques for Character Animation
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Language: English
Published by Routledge, 2017
- Hardcover
- New

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- Title
- How to Cheat in Maya 2012: Tools and Techniques for Character Animation
- Author
- Luhta, Eric
- Publisher
- Routledge
- Publication year
- 2017
- Condition
- New
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 1138400661
- ISBN 13
- 9781138400665
The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency and speed. This is an animator's workflow in book form, written by professional animators-not a software book with a few animation pointers thrown in.In addition to all the gold-mine coverage and interviews with expert animators from the previous edition, How to Cheat in Maya 2012 also features a new in-depth chapter on the principles of animation, updated information on camera settings and animation using Maya's new Camera Sequencer tool, the ins and outs of the brand new Editable Motion Trails tool, new techniques for working with characters in multi-shot animation tests and short films, a new cycles chapter covering actions like flying and walks, time-saving scripts, and advanced tricks with the new Graph Editor. The proven "How to Cheat" series gets you up to speed quickly, and in a way that's fun.
"Synopsis" may belong to another edition of this title.
About the Author
Eric Luhta is a professional animator whose recent credits include Bioshock 2, Cloudy With A Chance of Meatballs, Horton Hears A Who!, and numerous television commercials. Eric has extensive experience with Autodesk's Maya, including teaching it, as an instructor for the Maya Training Program at AnimationMentor.com. He currently lives in Los Angeles, CA with his wife and 3 computers.
"About the title" may belong to another edition of this title.
Biblios
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