Choosing and Using Digital Games in the Classroom

Language: English

Published by Springer International Publishing, 2018

3319791753 / 9783319791753

Series: Book 1 of 14 - Advances in Game-Based Learning

  • Softcover
  • New
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Seller: moluna, Greven, Germanymoluna

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Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Details practical ways to incorporate videogames in K-12 and&nbsppost-secondary&nbspeducationExamines both educational games and Commercial Off-the-Shelf games (COTS)Provides templates for lesson plans involving game-based learning.

Seller Inventory # 448754680

Title
Choosing and Using Digital Games in the Classroom
Author
Katrin Becker
Publisher
Springer International Publishing
Publication year
2018
Condition
New
Binding
Soft cover
Language
English
ISBN 10
3319791753
ISBN 13
9783319791753
Series
Book 1 of 14: Advances in Game-Based Learning
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Sozialwissenschaften/Recht/Wirtschaft

moluna

Greven, Germany

5-star seller

AbeBooks seller since July 9, 2020

Shipping rates from Germany to U.S.A.

Item26 to 60 business days26 to 60 business days
First itemUS$ 56.83US$ 56.83
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