Cinema 4D 10 Handbook (Graphics Series)

Call, Anson

ISBN 10: 1584505222 ISBN 13: 9781584505228
Published by Charles River Media, 2007
Used Paperback

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The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Seller Inventory # GOR003413138

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Synopsis:

Despite its ease of use Maxon's Cinema 4D is an incredibly powerful and diverse package. The Cinema 4D 10 Handbook teaches how to harness this power and flexibility through a project-based approach that allows users to create impressive projects as they learn C4D's array of tools and functions. This is a completely updated edition of this popular guide to the ins-and-outs of C4D that provides new C4D users with a complete introduction to the powerful and affordable C4D program, while teaching the fundamental principles of 3D. The book is best for beginners. It explores the most powerful and frequently used aspects of the program and explains how best to use them. Through intensive tutorials, users will learn ideas and techniques not covered in the manuals, and they'll learn about the theory behind why things work the way they do. The book is also for users of earlier versions of C4D who need to get up to speed with the new features. For those just learning Cinema 4D and new to 3D graphics, this book provides the one resource they'll need to get up and running!

About the Author: Anson Call has a BFA and MFA in Graphic Design from Utah State University. He is currently an assistant professor at Iowa State University where he researches and instructs in 3D modeling, animation, and rendering. He also contributed to The Cinema 4D R8 Handbook and is co-author of the R9/9.1 Handbook.

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Bibliographic Details

Title: Cinema 4D 10 Handbook (Graphics Series)
Publisher: Charles River Media
Publication Date: 2007
Binding: Paperback
Condition: Very Good

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