Cocoa Programming Developer's Handbook
Language: English
Published by Addison-Wesley Professional, 2009
Series: Book 10 of 71 - Game Design
- Softcover
- Used

Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.ThriftBooks-Dallas
AbeBooks seller since July 2, 2009
Condition: Used - Fair
US$ 27.77
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Add to basketItem description from seller
Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Seller Inventory # G0321639634I5N00
- Title
- Cocoa Programming Developer's Handbook
- Author
- Chisnall, David
- Publisher
- Addison-Wesley Professional
- Publication year
- 2009
- Condition
- Fair
- Dust jacket
- No Jacket
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0321639634
- ISBN 13
- 9780321639639
- Item weight
- 2.9 pounds
- Series
- Book 10 of 71: Game Design
The Cocoa programming environment―Apple’s powerful set of clean, object-oriented APIs―is increasingly becoming the basis of almost all contemporary Mac OS X development. With its long history of constant refinement and improvement, Cocoa has matured into a sophisticated programming environment that can make Mac OS X application development quick, efficient, and even fun.
Yet for all its refined elegance and ease of use, the staggering size of the Cocoa family of APIs and the vast magnitude of the official documentation can be intimidating to even seasoned programmers.
To help Mac OS X developers sort through and begin to put to practical use Cocoa’s vast array of tools and technologies, Cocoa Programming Developer’s Handbook provides a guided tour of the Cocoa APIs found on Mac OS X, thoroughly discussing―and showing in action―Cocoa’s core frameworks and other vital components, as well as calling attention to some of the more interesting but often overlooked parts of the APIs and tools.
This book provides expert insight into a wide range of key topics, from user interface design to network programming and performance tuning.
"Synopsis" may belong to another edition of this title.
About the Author
David Chisnall has in-depth knowledge of Cocoa as both an implementer and a developer. He is an active contributor to the GNUstep project, which provides an open source implementation of the Cocoa APIs, and cofounded the Étoilé project to build a desktop environment atop GNUstep. He has created a new Objective-C runtime library, worked on Objective-C support in the clang compiler, and published papers on Objective-C. He wrote a popular series of articles on Objective-C and Cocoa for informIT.com and is the author of The Definitive Guide to the Xen Hypervisor (Addison-Wesley, 2008).
"About the title" may belong to another edition of this title.
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