Code the Classics Volume II (Hardcover)
David Crookes
Sold by Grand Eagle Retail, Bensenville, IL, U.S.A.
AbeBooks Seller since October 12, 2005
New - Hardcover
Condition: New
Ships within U.S.A.
Quantity: 1 available
Add to basketSold by Grand Eagle Retail, Bensenville, IL, U.S.A.
AbeBooks Seller since October 12, 2005
Condition: New
Quantity: 1 available
Add to basketHardcover. Code your own modern versions of retro classics inspired by the greatest video games of the1980s.Code the Classics Volume IIcreate your own games, using Python, Pygame Zero, and an IDE.Full of game design tips and tricks from the masters, the book breaks down the fundamental tasksneeded for every game: display images, play sound effects, and receive inputs from the keyboard ora game controller.Download and play game examples inspired by the classics:Kinetix (An Arkanoid-style block breaker game)Avenger (A horizontal 2D shooter game like Defender)Eggzy (An action-adventure tribute to Dizzy)Beat Streets (A take on the Beat-'em-up classic Double Dragon)Leading Edge (An arcade racer homage to Pole Position) Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller Inventory # 9781916868045
Code your own modern versions of retro classics inspired by the greatest video games of the 1980s.
Code the Classics Volume II examines the seminal video games of the 1980s and shows you how to create your own games, using Python, Pygame Zero, and an IDE.
Full of game design tips and tricks from the masters, the book breaks down the fundamental tasks needed for every game: display images, play sound effects, and receive inputs from the keyboard or a game controller.
Download and play game examples inspired by the classics:
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