Code Leader: Using People, Tools, and Processes to Build Successful Software

Patrick Cauldwell

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ISBN 10: 0470259248 ISBN 13: 9780470259245
Published by Wrox Pr Inc, 2008
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Synopsis:

This book is for the career developer who wants to take his or her skill set and/or project to the next level. If you are a professional software developer with 3–4 years of experience looking to bring a higher level of discipline to your project, or to learn the skills that will help you transition from software engineer to technical lead, then this book is for you. The topics covered in this book will help you focus on delivering software at a higher quality and lower cost. The book is about practical techniques and practices that will help you and your team realize those goals.

This book is for the developer understands that the business of software is, first and foremost, business. Writing code is fun, but writing high-quality code on time and at the lowest possible cost is what makes a software project successful. A team lead or architect who wants to succeed must keep that in mind.

Given that target audience, this book assumes a certain level of skill at reading code in one or more languages, and basic familiarity with building and testing software projects. It also assumes that you have at least a basic understanding of the software development lifecycle, and how requirements from customers become testable software projects.

Who This Book Is Not For: This is not a book for the entry-level developer fresh out of college, or for those just getting started as professional coders. It isn’t a book about writing code; it’s a book about how we write code together while keeping quality up and costs down. It is not for those who want to learn to write more efficient or literate code. There are plenty of other books available on those subjects, as mentioned previously.

This is also not a book about project management or development methodology. All of the strategies and techniques presented here are just as applicable to waterfall projects as they are to those employing Agile methodologies. While certain strategies such as Test-Driven Development and Continuous Integration have risen to popularity hand in hand with Agile development methodologies, there is no coupling between them. There are plenty of projects run using SCRUM that do not use TDD, and there are just as many waterfall projects that do.

Philosophy versus Practicality: There are a lot of religious arguments in software development. Exceptions versus result codes, strongly typed versus dynamic languages, and where to put your curly braces are just a few examples. This book tried to steer clear of those arguments here. Most of the chapters in this book deal with practical steps that you as a developer can take to improve your skills and improve the state of your project. The author makes no claims that these practices represent the way to write software. They represent strategies that have worked well for the author and other developers that he have worked closely with.

Philosophy certainly has its place in software development. Much of the current thinking in project management has been influenced by the Agile philosophy, for example. The next wave may be influenced by the Lean methodologies developed by Toyota for building automobiles. Because it represents a philosophy, the Lean process model can be applied to building software just as easily as to building cars. On the other hand, because they exist at the philosophical level, such methodologies can be difficult to conceptualize. The book tries to favor the practical over the philosophical, the concrete over the theoretical. This should be the kind of book that you can pick up, read one chapter of, and go away with some practical changes you can make to your software project that will make it better.

That said, the first part of this book is entitled “Philosophy” because the strategies described in it represent ways of approaching a problem rather than a specific solution. There are just as many practical ways to do Test-Driven Development as there are ways to manage a sof

About the Author: Patrick Cauldwell somehow found his way to a career in software despite earning a bachelor’s degree in East Asian Studies. From a work-study job in the student computer lab at college through early jobs in quality assurance and localization, and finally into full-time software engineering, Patrick has always been interested in what makes computers tick. He’s worked in a wide range of software operations, from very large projects at Intel to a very small start-up to a consulting job in the midst of the .COM boom.

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: Code Leader: Using People, Tools, and ...
Publisher: Wrox Pr Inc
Publication Date: 2008
Binding: Paperback
Condition: Very Good
Dust Jacket Condition: No Jacket

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Cauldwell, Patrick
Published by Wrox, 2008
ISBN 10: 0470259248 ISBN 13: 9780470259245
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Condition: Fair. Wasserschaden / Verschmutzung; Leichte Risse. This book targets career developers aiming to elevate their skills or projects. It's ideal for software developers with 3-4 years of experience seeking to enhance project discipline or transition to technical lead roles. The focus is on delivering high-quality software efficiently, emphasizing practical techniques for teams to achieve these goals. It acknowledges that software development is fundamentally a business, where timely, cost-effective, high-quality code is crucial for success.Assuming a baseline familiarity with coding and the software development lifecycle, the book is not for entry-level developers or those seeking to learn basic coding or project management methodologies. Instead, it provides strategies applicable to various project methodologies, including Agile and waterfall, while steering clear of philosophical debates in software development.The book is structured into three parts: Philosophy, Process, and Code Construction. Each chapter offers practical insights, allowing readers to implement improvements incrementally rather than overhauling entire projects. Examples primarily in C# illustrate key points but are adaptable to other languages. Part I discusses abstract approaches to software projects, while Part II focuses on processes and tools for code quality. Part III presents coding techniques for maintainability. The final section illustrates a day in the life of a developer applying these princi. Seller Inventory # aa36cf0a-0315-43b9-9b37-2a8e56ac66d0

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