Coding Roblox Games Made Easy: The ultimate guide to creating games with Roblox Studio and Lua programming
Language: English
Published by Packt Publishing Limited, 2021
- Softcover
- Used

Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)
AbeBooks seller since December 20, 2007
Condition: Used - Fair
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Explore the capabilities of the Roblox platform to create real-world games with this book. You'll follow a hands-on approach to learning the implementation and associated methodologies and get up and running with Roblox Lua in no time.
Seller Inventory # 00102965868
- Title
- Coding Roblox Games Made Easy: The ultimate guide to creating games with Roblox Studio and Lua programming
- Author
- Zander Brumbaugh
- Publisher
- Packt Publishing Limited
- Publication year
- 2021
- Condition
- Fair
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1800561997
- ISBN 13
- 9781800561991
Get up and running with Roblox development with the help of renowned game creator and best-selling author, Zander Brumbaugh for working with Roblox components and Lua programming
Key Features
- Discover solutions to common problems faced while creating games on Roblox
- Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games
- Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more
Book Description
Roblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community.
With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices.
By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.
What you will learn
- Get started with Roblox development and explore aspects such as choosing a developer type
- Understand how to use Roblox Studio and other free resources
- Create your first game with the Roblox Lua programming language
- Become well-versed with the three Ms - Mechanics, Monetization, and Marketing
- Develop real-world games such as Battle Royale and Obby
- Discover expert tips for collaborating effectively and managing project workloads
Who this book is for
This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.
Table of Contents
- Welcome to Roblox Development
- Know Your Work Environment
- Introduction to Roblox Lua
- Roblox Programming Scenarios
- Creating an Obby
- Creating a Battle Royale Game
- The Three M
"Synopsis" may belong to another edition of this title.
About the Author
Zander Brumbaugh is an independent Programmer, Project Manager, and Game Designer. The games he has made or contributed to have been played more than 200 million times. Zander works with members of the Roblox community and its DevRel team to promote and support the Roblox platform. He has created popular games like Power Simulator, Munching Masters, Magician Simulator, etc. With the games he has created, he has been able to put himself through college; he currently attends the University of Washington and is part of the Paul G. Allen School of Computer Science and Engineering. At the time of writing, Zander is 18 years old.
"About the title" may belong to another edition of this title.
World of Books (was SecondSale)
Montgomery, IL, U.S.A.
AbeBooks seller since December 20, 2007
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