Comparison of OpenGL and Direct3D | Microsoft Direct3D, Fahrenheit graphics API, Glide API, OpenGL, Proprietary software, Application programming interface, Microsoft, Microsoft Windows, Open standard. This item is unavailable.
Language: English
Published by OmniScriptum, 2026
- Softcover
- New

Unavailable
Softcover
Condition: New
US$ 144.59
Item description from seller
Comparison of OpenGL and Direct3D | Microsoft Direct3D, Fahrenheit graphics API, Glide API, OpenGL, Proprietary software, Application programming interface, Microsoft, Microsoft Windows, Open standard | Frederic P. Miller (u. a.) | Taschenbuch | Englisch | 2026 | OmniScriptum | EAN 9786130255138 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu Print on Demand.
Seller Inventory # 101407568
- Title
- Comparison of OpenGL and Direct3D | Microsoft Direct3D, Fahrenheit graphics API, Glide API, OpenGL, Proprietary software, Application programming interface, Microsoft, Microsoft Windows, Open standard
- Author
- Frederic P. Miller (u. a.)
- Publisher
- OmniScriptum
- Publication year
- 2026
- Condition
- Neu
- Binding
- Taschenbuch
- Language
- English
- ISBN 10
- 6130255136
- ISBN 13
- 9786130255138
- Item weight
- 185 grams
- Dimensions
- 220 x 150 x 7 mm
- Seller catalogs
- Bücher
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. This article compares two computer graphics APIs: Direct3D is a proprietary API that provides functions to render three dimensional graphics, and uses hardware acceleration if it is available on the graphics card. It was designed by Microsoft Corporation for use on the Windows platform.OpenGL is an open standard API that provides a number of functions for the rendering of 2D and 3D graphics and is available on most modern operating systems. If hardware 3D acceleration is present, OpenGL can use it. OpenGL and Direct3D are both implemented in the display driver.
"Synopsis" may belong to another edition of this title.
Présentation de l'éditeur
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. This article compares two computer graphics APIs: Direct3D is a proprietary API that provides functions to render three dimensional graphics, and uses hardware acceleration if it is available on the graphics card. It was designed by Microsoft Corporation for use on the Windows platform.OpenGL is an open standard API that provides a number of functions for the rendering of 2D and 3D graphics and is available on most modern operating systems. If hardware 3D acceleration is present, OpenGL can use it. OpenGL and Direct3D are both implemented in the display driver.
"About the title" may belong to another edition of this title.