The Complete Guide to Blender Graphics: Computer Modeling Animation
Blain, John M.
Sold by KuleliBooks, Phoenix, AZ, U.S.A.
AbeBooks Seller since June 11, 2021
Used - Soft cover
Condition: Used - Good
Quantity: 1 available
Add to basketSold by KuleliBooks, Phoenix, AZ, U.S.A.
AbeBooks Seller since June 11, 2021
Condition: Used - Good
Quantity: 1 available
Add to basketThe book may have minor cosmetic wear (i.e. creased spine/cover, scratches, curled corners, folded pages, minor sunburn, minor water damage, minor bent). The book may have some highlights/notes/underlined pages - Accessories such as CD, codes, toys, may not be included - Safe and Secure Mailer - No Hassle Return.
Seller Inventory # 521X7W001FRM
Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing.
The program is comprehensive. The interface is extensive. The creative experience is fantastic.
The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples.
In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples.
Key Features:
John M. Blain is a recognized expert in Blender with 3 successful prior editions of this book to date
"About this title" may belong to another edition of this title.
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