The Complete Guide to Blender Graphics: Computer Modeling & Animation
Language: English
Published by A K Peters/CRC Press, 2022
- Softcover
- Used

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Seller Inventory # OTV.103212167X.G
- Title
- The Complete Guide to Blender Graphics: Computer Modeling & Animation
- Author
- Blain, John M.
- Publisher
- A K Peters/CRC Press
- Publication year
- 2022
- Condition
- good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 103212167X
- ISBN 13
- 9781032121673
BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment.
Blender is FREE to download and use by anyone for anything.
The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with reference to the Graphical User Interface for Blender Version 3.0.0, including nearly 100 pages of completely new content.
The book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture and special lighting effects.
Key Features:
- The book provides instruction for New Users starting at the very beginning.
- Instruction is presented in a series of chapters incorporating visual reference to the program's interface.
- The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program.
- Chapters are developed in a building block fashion providing forward and reverse reference to relevant material.
The book is also available in a discounted set along with Blender 2D Animation: The Complete Guide to the Grease Pencil.
"Synopsis" may belong to another edition of this title.
About the Author
John M. Blain has become a recognised expert in Blender having 6 successful prior editions of this book to date. John became enthused with Blender on retirement from a career in Mechanical Engineering. The Complete Guide to Blender Graphics originated from personal notes compiled in the course of self learning. The notes were recognised as an ideal instruction source by Neal Hirsig, Senior Lecturer (Retired) at Tufts University. Neal encouraged publication of the First Edition and in doing so is deserving of the author's gratitude. Gratitude must also be extended to the author's wife Helen for her continuing encouragement and patience as new editions of the book are compiled.
"About the title" may belong to another edition of this title.
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