Computational Framework for the Finite Element Method in MATLAB® and Python
Sumets, Pavel
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AbeBooks Seller since October 9, 2009
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Add to basketSold by Kennys Bookstore, Olney, MD, U.S.A.
AbeBooks Seller since October 9, 2009
Condition: New
Quantity: 2 available
Add to basket2024. 1st Edition. paperback. . . . . . Books ship from the US and Ireland.
Seller Inventory # V9781032209272
Computational Framework for the Finite Element Method in MATLAB® and Python aims to provide a programming framework for coding linear FEM using matrix-based MATLAB® language and Python scripting language. It describes FEM algorithm implementation in the most generic formulation so that it is possible to apply this algorithm to as many application problems as possible.
Readers can follow the step-by-step process of developing algorithms with clear explanations of its underlying mathematics and how to put it into MATLAB and Python code. The content is focused on aspects of numerical methods and coding FEM rather than FEM mathematical analysis. However, basic mathematical formulations for numerical techniques which are needed to implement FEM are provided. Particular attention is paid to an efficient programming style using sparse matrices.
Features
Pavel Sumets is a research and development software engineer from New Zealand whose main interest and expertise are biomechanics, numerical methods, and scientific programming.
He received his master’s degree in applied mathematics and worked as a university lecturer teaching courses on mathematical modelling, numerical methods and programming. In 2017, he graduated from the University of Auckland with a PhD degree in engineering science. His PhD research revolved around building and solving mathematical models for multiphasic flow using boundary and finite element methods. He has published several scientific works on mathematical modelling biomechanical systems.
Currently, Pavel is working for a software development company on developing computational models in the area of computer-human interactions. His work involves creating software for digital character animation and implementing character physics simulator. Pavel holds a patent in the technology of processing three dimensional shapes.
Having background in applied mathematics along with both academic and industrial experience allows him to approach research task with solution implementation suitable for practical utilization. Pavel is passionate about magic tricks and in his spare time does magic shows.
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