The Computer Clubhouse. Constructionism and Creativity in Youth Communities.
Language: English
Published by Teachers' College Press, 2009
- Softcover
- New

Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
AbeBooks seller since October 9, 2009
Condition: New
US$ 47.74
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Add to basketItem description from seller
The Computer Clubhouse makes an important contribution not just in the local communities but also as a model for after-school learning environments. This book deals with the Computer Clubhouse - the idea and the place - that inspires youth to think about themselves as competent, creative, and critical learners. Editor(s): Kafai, Yasmin B.; Peppler, Kylie A.; Chapman, Robbin N. Num Pages: 192 pages, Illustrations (some col.). BIC Classification: JNKC; JNV. Category: (P) Professional & Vocational; (UP) Postgraduate, Research & Scholarly. Dimension: 254 x 178 x 15. Weight in Grams: 499. . 2009. 50045th. Paperback. . . . . Books ship from the US and Ireland.
Seller Inventory # V9780807749890
- Title
- The Computer Clubhouse. Constructionism and Creativity in Youth Communities.
- Author
- . Ed(s): Kafai, Yasmin B.; Peppler, Kylie A.; Chapman, Robbin N.
- Publisher
- Teachers' College Press
- Publication year
- 2009
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0807749893
- ISBN 13
- 9780807749890
This book is about the Computer Clubhouse ― the idea and the place ― that inspires youth to think about themselves as competent, creative, and critical learners. So much of the social life of young people has moved online and participation in the digital public has become an essential part of youth identities. The Computer Clubhouse makes an important contribution not just in local urban communities but also as a model for after-school learning environments globally. This model has been uniquely successful scaling up, with over 100 clubhouses thriving worldwide. Showcasing research by scholars and evaluators that have documented and analyzed the international Computer Clubhouse Network, this volume considers the implications of their findings in the context of what it means to prepare youth to meet the goals of the 21st century.
Book Features:
- A successful, scalable model for providing at-risk youth a rich array of media design and computing experiences.
- Diverse examples of media created in the Clubhouse, ranging from digital stories, video games, interface designs, and digital art projects.
- Color photos of life in the Clubhouse, including youth projects.
- Interviews with stakeholders in the Clubhouse Network, from the director to coordinators at various international Clubhouses.
"Synopsis" may belong to another edition of this title.
About the Author
Contributors: Brenda Abanavas, Gail Breslow, Grace Chiu, Stina Cooke, Shiv Desai, Patricia Diaz, Rosaline Hudnell, John Maloney, Amon Millner, Jesse Moya, Mitchel Resnick, Natalie Rusk, and Elisabeth Sylvan
"About the title" may belong to another edition of this title.
Kennys Bookstore
Olney, MD, U.S.A.
AbeBooks seller since October 9, 2009
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